Help: Hero Memory Settings

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fusillade
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Help: Hero Memory Settings

Post by fusillade »

I need to find the best memory settings for a map with 15 playable jedi (Thats counting both sides together).

I checked out the Tat Hero Assualt lua file, it looks like this:

Code: Select all

    SetMemoryPoolSize ("ClothData",20)
    SetMemoryPoolSize ("Combo",30)          
    SetMemoryPoolSize ("Combo::State",500)    
    SetMemoryPoolSize ("Combo::Transition",500) 
    SetMemoryPoolSize ("Combo::Condition",500) 
    SetMemoryPoolSize ("Combo::Attack",400)    
    SetMemoryPoolSize ("Combo::DamageSample",4000)
    SetMemoryPoolSize ("Combo::Deflect",88)
I use this on my map, however I still crash occasionally. Now it could be something else in my map (as we all know how fickle modding can be), but I am curious if someone found better memory settings for Hero maps.

Thanks for any input.

Fusillade24
somen00b

Post by somen00b »

In the COR1c_c lua (might be wrong name, basically coruscant campaign) it tells you how to set those pools up properly accept for clothdata. It looks ok at a glance but I could be wrong :D
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