Battle of Teth (B'omarr Monastery)
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- IndianaJoe
- 1st Lieutenant

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Re: Battle of Teth (B'omarr Monastery)
those models are apocalyptic in sheer awesomeness, amazing work.
- DarthSlim
- Private Second Class
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Re: Battle of Teth (B'omarr Monastery)
Just tell me it's going to fire the big ion blast. 
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lesovikk1
- Captain

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Re: Battle of Teth (B'omarr Monastery)
omg! i think iv died, they are unbeliveable,
3 similes to sum this up:

3 similes to sum this up:
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Darth-Erik
- First Lance Corporal

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Re: Battle of Teth (B'omarr Monastery)
This is to awesome!!
how can you do such things like that. 
- IndianaJoe
- 1st Lieutenant

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Re: Battle of Teth (B'omarr Monastery)
you have to be reeeeaaaalllllyyyyy good at modeling
- DarthSlim
- Private Second Class
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Re: Battle of Teth (B'omarr Monastery)
Hey Forcemaster, I think you should make separate WIP topics for your two space maps.
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Executer94
- Major

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Re: Battle of Teth (B'omarr Monastery)
That's awesome man!!!
Just impossible to discribe.
Against this my space map is the worst thing I've ever seen!
Just impossible to discribe.
Against this my space map is the worst thing I've ever seen!
- Anakin
- Master of the Force

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Re: Battle of Teth (B'omarr Monastery)
awesome can you releas an asslet pack??ForceMaster wrote:For real!![]()
Anyway I have to finish first with the first map does not?
And these are some pictures of the ships that I use in that.
Lucrehulk Class Control ShipHidden/Spoiler:
- Sky_216
- Droid Pilot Assassin

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Re: Battle of Teth (B'omarr Monastery)
Quit harrassing people for their stuff. Its rude and annoying.Anakin wrote:awesome can you releas an asslet pack??ForceMaster wrote:For real!![]()
Anyway I have to finish first with the first map does not?
And these are some pictures of the ships that I use in that.
Lucrehulk Class Control ShipHidden/Spoiler:
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RevanSithLord
- Sith Master

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Re: Battle of Teth (B'omarr Monastery)
Indeed....and what's an 'asslet' pack? I don't think I want to know. I know what an ASSET pack is, though.Skyhammer_216 wrote:Quit harrassing people for their stuff. Its rude and annoying.Anakin wrote:awesome can you releas an asslet pack??ForceMaster wrote:For real!![]()
Anyway I have to finish first with the first map does not?
And these are some pictures of the ships that I use in that.
Lucrehulk Class Control ShipHidden/Spoiler:
Very nice, by the way, Forcemaster. I will say, once you do release, if you release these down the line sometime, I will probably definitely be using these.
The assets aren't my primary concern, though, so I'm gonna just watch your stuff you're making and hope to play any new map you make soon.
- Anakin
- Master of the Force

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Re: Battle of Teth (B'omarr Monastery)
can you make the bedrock more contrast because it was difficult for me to find a place to land.
maybe a bit more information would be usefull because when i played it for the first time i haven't found the ship so that i can fly to the Venator class.
if you want i can translate the campagn instructions and map informations on the loading screen into german.
maybe a bit more information would be usefull because when i played it for the first time i haven't found the ship so that i can fly to the Venator class.
if you want i can translate the campagn instructions and map informations on the loading screen into german.
- Nabopolasszar
- Private
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Re: Battle of Teth (B'omarr Monastery)
You made an excellent work with these ships an I can't wait for final release, but if you have a little time you can fix some "mistakes" on your Venator model:
1. There is a 3rd engine above the others
2. On the top of the bridge there is a "lump"
3. The dorsal-hangar isn't directly next to the bridge, it only starts where the ship's hull is straight(if you fix it, you can put there the fourth cannon)
4. In the Clone Wars Children of the force we could see in the front of the Venator there are hyperspace-rings (this is not a major problem, but if you model them I will be impressed)
Here are two pics to contrast


I don't want to be rude and force you to fix these things, but I think you want to make a perfect job.
This is only my opinion and sorry for bad english
1. There is a 3rd engine above the others
2. On the top of the bridge there is a "lump"
3. The dorsal-hangar isn't directly next to the bridge, it only starts where the ship's hull is straight(if you fix it, you can put there the fourth cannon)
4. In the Clone Wars Children of the force we could see in the front of the Venator there are hyperspace-rings (this is not a major problem, but if you model them I will be impressed)
Here are two pics to contrast

I don't want to be rude and force you to fix these things, but I think you want to make a perfect job.
This is only my opinion and sorry for bad english
- vocanus
- Private Recruit
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Re: Battle of Teth (B'omarr Monastery)
One month ago i made a hyperspace-ring, but i have not released yet.
- RED51
- Jedi

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Re: Battle of Teth (B'omarr Monastery)
Even though the model is off a bit, it is a fantastic model ForceMaster made. I like his version better the real one too.Nabopolasszar wrote:Hidden/Spoiler:
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zachespo
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Re: Battle of Teth (B'omarr Monastery)
When is your space map coming out!!!! Its been a while and i need my fix!!!! :vader2:
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AQT
- Gametoast Staff

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Re: Battle of Teth (B'omarr Monastery)
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Thanks, Staff
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