The ARC rifle would make a neat shotgun.RepSharpshooter wrote:Thanks again! I don't know if I could fix the spider problem, as it would make it online incompatible.
Ah, I read that thread and you said something about addons in .fx's but I was a little confused, so I just hex edited in the modls themselves into the msh. It seems what I did is what the munger does anyway when it munges addons. Well I suppose if I ever need 50 addons I can hex it
I think I am using Pahricida's. I'd like to find another model for shotguns rather than just using the rifle geometry. It's a little bland. It'd be nice to have more weapons.
#RELEASED# Unofficial SWBFIIv1.2 Patch
Moderator: Moderators
-
Caleb1117
- 2008 Most Original Avatar
- Posts: 3096
- Joined: Sun Aug 20, 2006 5:55 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: X-Fire: caleb1117 ಠ_ಠ
Re: Unofficial Star Wars Battlefront II 1.2 Patch
-
Taivyx
- 2008 Best Games Related Avatar
- Posts: 1706
- Joined: Thu Jun 07, 2007 3:34 pm
- Projects :: Terra Strife - discontinued
- xbox live or psn: No gamertag set
- Contact:
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Agreed, it's overall shape is perfect for a starwars-y shotgun.
http://images3.wikia.nocookie.net/starw ... laster.png
http://images3.wikia.nocookie.net/starw ... laster.png
- [SBF]ATATFIGHTR
- Chief Warrant Officer

- Posts: 338
- Joined: Sun Mar 12, 2006 12:22 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: The US, in the state of UTAH
Re: Unofficial Star Wars Battlefront II 1.2 Patch
What will become of the old blaster rifle?
-
RepSharpshooter
- Gametoast Staff

- Posts: 1351
- Joined: Tue Jul 10, 2007 4:10 pm
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Ok that'd be cool, I'll have to beg someone for the one in the ml kashyyk assets (which I have the sides, yet can't seem to find it). The old rifle is still used as the award rifle, and on geonosis. Right now I'm munging the ALL side again, hopefully with some fixed rifles/pistol. I'm going to use the dh17 as the all pistol instead.
EDIT:



It's still a wee bit off, but it looks good.
EDIT:



It's still a wee bit off, but it looks good.
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: Unofficial Star Wars Battlefront II 1.2 Patch
I just had a thought: So long as we're updating models, we should use Major Clod's JK2 Han Solo model to replace the horrid in-game one.

-
MandeRek
- Sith Master

- Posts: 2766
- Joined: Tue Oct 02, 2007 10:51 am
- Projects :: Battlefront Zer0
- xbox live or psn: No gamertag set
- Location: Ghosting around GT
- Contact:
Re: Unofficial Star Wars Battlefront II 1.2 Patch
I thought Han was the only human model in SWBFII which looked a bit like the movie.. Still, very nice progress Rep 
-
theITfactor
- Chief Warrant Officer

- Posts: 327
- Joined: Wed Jun 28, 2006 12:56 pm
- Projects :: The Pwnfest and Games Complex
- xbox live or psn: You and I Know
- Location: The Old Republic
- Contact:
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Same hereMandeRek wrote:I thought Han was the only human model in SWBFII which looked a bit like the movie.. Still, very nice progress Rep
-
The_Emperor
- Supreme Galactic Ruler
- Posts: 2118
- Joined: Sat Dec 10, 2005 6:30 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Waaaaay over there.
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Yeah, I must say I agree 
- Delta 47
- Jedi

- Posts: 1127
- Joined: Sun Dec 23, 2007 12:07 am
- xbox live or psn: Delta811
- Location: MI, USA
- Contact:
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Yeah, great progress too, that looks like a pretty sweet gun! 
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Yeah, but Han shouldn't have an afro. Take a look at his hair vs this model's hair. You'll notice the difference.
-
The_Emperor
- Supreme Galactic Ruler
- Posts: 2118
- Joined: Sat Dec 10, 2005 6:30 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Waaaaay over there.
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Meh, everyone's got a bad hair day sometimes 
Yeah I guess I see what you mean, but I still rather like the default model. I don;t really like the jk2 one's face for some reason
Yeah I guess I see what you mean, but I still rather like the default model. I don;t really like the jk2 one's face for some reason
-
MandeRek
- Sith Master

- Posts: 2766
- Joined: Tue Oct 02, 2007 10:51 am
- Projects :: Battlefront Zer0
- xbox live or psn: No gamertag set
- Location: Ghosting around GT
- Contact:
Re: Unofficial Star Wars Battlefront II 1.2 Patch
He looks kinda chubby... I don't know if exporting a jk2 model is easy or not, but you could also import Han into XSI, change his hair and export again... Wouldn't be difficult i guess...
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Han Solo comparison: (left=picture, center=Pandemic's, right=Major Clod's)

Admittedly it wasn't as amazing as I originally thought, but I'm curious what your thoughts are. AceMastermind already converted the model, so I suppose if nothing else it can be used as a reskin. Neither one got the hair quite right, but I guess what bothers me about the shipped model is that the head is small, yet the hair isn't, making it look like a helmet. The colors might be off on Major Clod's, but that can be fixed. I guess nobody can do Han any justice in the end.
Admittedly it wasn't as amazing as I originally thought, but I'm curious what your thoughts are. AceMastermind already converted the model, so I suppose if nothing else it can be used as a reskin. Neither one got the hair quite right, but I guess what bothers me about the shipped model is that the head is small, yet the hair isn't, making it look like a helmet. The colors might be off on Major Clod's, but that can be fixed. I guess nobody can do Han any justice in the end.
-
Grev
- Hoth Battle Chief

- Posts: 3132
- Joined: Sun Dec 09, 2007 11:45 pm
- Projects :: No Mod project currently.
- Location: A Certain Box Canyon
Re: Unofficial Star Wars Battlefront II 1.2 Patch
I like the original one more. The new one looks like a mix of Morgan Freeman and really old Harrison ford. No offense. Its a great skin, but I don't like it too much. Great guns!
Btw, I think the pistol should be scaled down a tiny bit.
Btw, I think the pistol should be scaled down a tiny bit.
- Teancum
- Jedi Admin

- Posts: 11080
- Joined: Wed Sep 07, 2005 11:42 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Indiana
Re: Unofficial Star Wars Battlefront II 1.2 Patch
That's the shipped pistol, so ya know.
-
Grev
- Hoth Battle Chief

- Posts: 3132
- Joined: Sun Dec 09, 2007 11:45 pm
- Projects :: No Mod project currently.
- Location: A Certain Box Canyon
Re: Unofficial Star Wars Battlefront II 1.2 Patch
It still looks odd when you look at it.
- AceMastermind
- Gametoast Staff

- Posts: 3285
- Joined: Mon Aug 21, 2006 6:23 am
- Contact:
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Gah, I need to fix the weights on his elbow and chest that I missed.
I never really noticed how large that weapon was either until that comparison shot.
I never really noticed how large that weapon was either until that comparison shot.
- TheDarkMask
- Captain

- Posts: 499
- Joined: Sat Apr 07, 2007 4:26 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Germany-Bremen
- Contact:
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Rep! One word: WOOOOOOOOOOOOW!!RepSharpshooter wrote:Ok that'd be cool, I'll have to beg someone for the one in the ml kashyyk assets (which I have the sides, yet can't seem to find it). The old rifle is still used as the award rifle, and on geonosis. Right now I'm munging the ALL side again, hopefully with some fixed rifles/pistol. I'm going to use the dh17 as the all pistol instead.
EDIT:
It's still a wee bit off, but it looks good.
-
Taivyx
- 2008 Best Games Related Avatar
- Posts: 1706
- Joined: Thu Jun 07, 2007 3:34 pm
- Projects :: Terra Strife - discontinued
- xbox live or psn: No gamertag set
- Contact:
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Why don't you use Rekubot's DH-17 blaster pistol instead of the GCMod one?
The only thing wrong with Rekubot's is the pure black scope texture. But I can fix that for you, if you want.
The only thing wrong with Rekubot's is the pure black scope texture. But I can fix that for you, if you want.
-
RepSharpshooter
- Gametoast Staff

- Posts: 1351
- Joined: Tue Jul 10, 2007 4:10 pm
Re: Unofficial Star Wars Battlefront II 1.2 Patch
Hmmm maybe swapping skins between the two models would get a better looking one. Neither actually look like han solo, lol. I'd say the jk one has the right face shape, but a bad texture. The shipped has more detail in the clothes and such.Teancum wrote:Han Solo comparison: (left=picture, center=Pandemic's, right=Major Clod's)
Admittedly it wasn't as amazing as I originally thought, but I'm curious what your thoughts are. AceMastermind already converted the model, so I suppose if nothing else it can be used as a reskin. Neither one got the hair quite right, but I guess what bothers me about the shipped model is that the head is small, yet the hair isn't, making it look like a helmet. The colors might be off on Major Clod's, but that can be fixed. I guess nobody can do Han any justice in the end.
