How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
its better to let him texture it first cause youll have to send the model back to him if not and most likely lose the animations through exporting trying to get it to where lightwave can import it.
It's going to be a vehicle right? It would be a perfect counter against clone AT-RTs (both are small walkers only equipped with repeating blaster canons)
its far too large and powerful to be a unit, spider droids and all that other stuff was automated and so is this but itll probably be a vehicle in game though just like they are.
minilogoguy18 wrote:its far too large and powerful to be a unit, spider droids and all that other stuff was automated and so is this but itll probably be a vehicle in game though just like they are.
agreed. not to mention the size, and how much memory it might take.
Are you doing both the Tri-droid and the Octuptarra droid because although they are very similiar there are key features that make them very different, the first being size. The Tri-droid gos up to about 3 metres i think, and the octuptarra goes up to about 1, so you see that there is a bit of a difference...also their weapons are different, tri-droid has ordanance lanchers, octuptarra has yellow lasers! If i were you i would do the octuptarra droid as a walkerdroid much like the droideka, and the tri droid as a walker vehicle.
hmm - the animations would suck up a lot of memory don't forget that but yeah; would be a good idea. Just too bad Drummerzoid' hasn't replied back yet..
for what, it says i don't have any new messages, and i'm doing summer school so i'm a little busy right now
Plus my internet has been a little screwed up.