..OR you could have just looked in the docs and found the answer, it would've been quicker to search the docs than it is to clone an existing topic and wait for someone to answer.
Zeroedit.htm wrote:PATH EDIT MODE
PATH EDIT MODE is used for creating UNIT SPAWN Paths. Unit SPAWN PATHS consist of a string of SPAWN nodes that contain color axes that indicate the direction the unit will face when spawned. Spawn paths can be named and that name referenced in object instance properties such as in the case of command posts. PATH nodes can be rotated using the standard keyboard and mouse controls and like objects snap to the terrain first. Nodes and paths can have their heights adjustedand locked using the LOCK HEIGHTS button and/orby holding the shift key.
NEW PATH
In NEW PATH mode a new path name is generated and the mode changes to ADD NODE. In this mode every mouse click on the terrain places a node.
MOVE
Once placed a path can be moved by right clicking on it while nodes can be selected and moved individually if they are selected with the left mouse button.
TAPE MEASURE
PATH EDIT MODE comes with a tape measure that can be used to measure distances in meters.