Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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Redline
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by Redline » Fri Jan 26, 2007 12:44 pm
PR-0927
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by PR-0927 » Fri Jan 26, 2007 12:48 pm
Not bad at all!
- PR-0927/Majin Revan
Linus
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by Linus » Fri Jan 26, 2007 12:48 pm
L ooks like a good map for M ultiplayer...
K eep it up, R edline ! ...
- Linus
Rekubot
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by Rekubot » Fri Jan 26, 2007 1:35 pm
Pretty nice! The texture of the Death Star itself needs to be waaay less blurry, (give it a texture with a higher resolution) but apart from that it looks pretty neat!
Redline
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by Redline » Fri Jan 26, 2007 5:05 pm
Yes , that,s true i will to make the texture better and work many with the lua.
PS Vaders tie is finished
Xavious
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by Xavious » Fri Jan 26, 2007 5:07 pm
I would assume you are going to post a screenshot?
minilogoguy18
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by minilogoguy18 » Fri Jan 26, 2007 5:10 pm
take out the ISD, there werent any at the battle of yavin.
Redline
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by Redline » Fri Jan 26, 2007 5:30 pm
Alpha
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by Alpha » Fri Jan 26, 2007 6:20 pm
This is all awesome! My advice: not too many auto turrets, because that gets absurdly annoying when they are spammed around stuff and you can't fly for five seconds without being shot.. Anyway, looks amazing. Great job.
Xavious
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by Xavious » Fri Jan 26, 2007 6:22 pm
Redline
2nd Lieutenant
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by Redline » Fri Jan 26, 2007 6:39 pm
I know ,but it will be give a destroy-console for the auto turrets in the deathstar.
DeathRow
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by DeathRow » Fri Jan 26, 2007 6:41 pm
Great idea, and nice progress. Looking forward to it.
Qdin
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by Qdin » Fri Jan 26, 2007 6:45 pm
how about ading LOTS of turrets?
and then minimize the damage? and the speed of the flyers?
Food_Eater
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by Food_Eater » Fri Jan 26, 2007 6:50 pm
Is there going to be more then one trench? It would be more interesting/fun to have a buncha trenches scattered across the surface.
And the trenches size looks perfect
.
ROCKET
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by ROCKET » Fri Jan 26, 2007 7:09 pm
This all looks great. My only suggestion for change would be on the position of the attachment of the wings on Vader's Tie. I think the attachment was located near the forward side of the wing panel instead of the middle.
Schizo
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by Schizo » Fri Jan 26, 2007 7:11 pm
Food_Eater wrote: Is there going to be more then one trench? It would be more interesting/fun to have a buncha trenches scattered across the surface.
And the trenches size looks perfect
.
There was only one trench on the Death Star.
Razgriz
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by Razgriz » Fri Jan 26, 2007 8:02 pm
Needs new texture, buildings, and the trench needs more obstacles.
minilogoguy18
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by minilogoguy18 » Fri Jan 26, 2007 9:59 pm
*kicks everyones replies about the tie in the face*
the texture is jacked up and very far from what the vader tie is like, you also need to change the geometry, the shape is off, the wings need to be moved back.
yankeefan05
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by yankeefan05 » Fri Jan 26, 2007 10:32 pm
I like the textures and the trench. The isze of the trench is wondeful.
Glad to know ur making the TIE Advanced x1 in it and the Falcon.
I hope this could work for MP as well because 11of3's couldnt.
t551
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by t551 » Fri Jan 26, 2007 11:23 pm
Minilogoguy, just because the model diverges from what the fighter looked like in the movie does not mean that you have to be insulting about it.
I like the model, Redline, you just need to work on the UV's some so that the txture is not stretched.