Import ODF into XSI

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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trainmaster611
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Import ODF into XSI

Post by trainmaster611 »

Call me stupid but how do you import odf files into XSI? :? If that's not what ur supposed to do then how do u edit models??? :?:
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RE: Import ODF into XSI

Post by Rekubot »

LoL, you don't import .ODF files into XSI, you don't even import .MSH files. What you do is you go into ZeroEditor, convert a .MSH to .OBJ, and then open that in XSI. I'm not going to elaborate because this has been asked at least twice before. Use the search function next time.
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RE: Import ODF into XSI

Post by The_Emperor »

If you don't know the difference between ODF and MSH and such things yet, I highly recommend that you read the "getting started" guide that comes with the modtools. It explains a lot of basic yet very important stuff.
I'm the kind of guy who does stuff without reading the documentation :P, but not with the modtools, you need to learn the basics before you can use them proparly.
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RE: Import ODF into XSI

Post by Teancum »

:lol: Guess we were all to the formats once.
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RE: Import ODF into XSI

Post by trainmaster611 »

I know what the ODF and msh and all that is. But I just didn't know how to make it interact with XSI. :| . If some1 could tell me the thread Rekubot is talking about that will be much appreciated. :D (I tried the search but it doesn't give any results)
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RE: Import ODF into XSI

Post by Alpha »

You can't open an ODF in XSI. An ODF is text. A MSH is a 3-Dimensional computer object.
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RE: Import ODF into XSI

Post by Rekubot »

trainmaster~, look HERE.
Laser_shot

Post by Laser_shot »

if u want to edit an ODF just go in notepad,or some other program to write textes
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Post by trainmaster611 »

I think waht Rekubot gave me is what I was looking for. Thanx :wink:
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