1. using the plugin i converted the .kmz or whatever to a .obj. this worked fine.
2. i opened blender and went to file/import/wavefront (.obj)
3. from the list i selected my .obj
4. i clicked Import a Wavefront OBJ in the top right corner
5. In the boxes i had selected: Smooth Groups under import..... Object, Group and Material under Seperate Objects by OBJ...... and the clamp scale was set to 10.0. these were all the default settings.
i clicked import and it came up with this error:
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Python Script Error: check console
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KeyError: 'index out of range'EDIT:sorry for sounding so impatient but i need help so could someone pleeeeeeeeeeease post here. i really want to see what my models look like igame, and i don't want't to keep on bothering other modders with my pathetic models.


