The "Help me find a known PRE-EXISTING asset" topic (II)

Releasing the source files for your mod or map? Post em' here. (Applies to both SWBF1 & SWBF2)

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DarthD.U.C.K.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by DarthD.U.C.K. »

yah, it contains all three made by Qdin
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by genaral_mitch »

There are better ones made by (I think) V5011.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Deviss »

genaral_mitch wrote:There are better ones made by (I think) V5011.
yeah they are the best, but supposly illegal xD
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by DarthD.U.C.K. »

VF501 made only the sniper and the blaster, and only the textures are taken from RC (i suppose thats allowed?!) fo if you retexture them everything will be fine
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Deviss »

DarthD.U.C.K. wrote:VF501 made only the sniper and the blaster, and only the textures are taken from RC (i suppose thats allowed?!) fo if you retexture them everything will be fine
he also made anti-armor attachment :P
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Slime615 »

yup, I know the Side arm works, but my computor blew I could try the others.... :( :cry: :oops:

Edit: But on reading your question again, you already have this. Woops. Sorry for wasting your time.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by DarthD.U.C.K. »

Deviss wrote:
DarthD.U.C.K. wrote:VF501 made only the sniper and the blaster, and only the textures are taken from RC (i suppose thats allowed?!) fo if you retexture them everything will be fine
he also made anti-armor attachment :P
really? well then i guess its the best thing to use (with edited/new textures, or maybe you can even use the ones from rc)
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by R8-Q88 »

Can someone re-upload Fingerfood's Particle Editor Fix? I tried -_-'s one, but it wouldn't work for me. Thanks in advance!
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by AceMastermind »

R8-Q88 wrote:Can someone re-upload Fingerfood's Particle Editor Fix? I tried -_-'s one, but it wouldn't work for me.
There is no Particle Editor fix because it isn't broken to begin with, Fingerfood's "fix" and -_-'s files are basically the same, the PE exe is the same one in your BF2_modtools.
It looks like you need to use Method #3.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by [Padawan]Helkaan »

The Dathomir: Valley source files DL link is broken (It wrote "Fixed link" but it show that after clicking on DL link:)
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[quote="Filefront.com"]Oops! An unexpected error (-1) has occurred.[/quote]
Can someone reupload or fix the link?
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by martin105038 »

Can someone reupload Rends' Coruscant city source files? I´ve been trying to download them for a while but I get an error from filefront
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Re: The "Help me finding an assets author" topic

Post by yoyoman »

could some one re upload Labj clean commando the link is broken.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by [Padawan]Helkaan »

martin105038 wrote:Can someone reupload Rends' Coruscant city source files? I´ve been trying to download them for a while but I get an error from filefront
As you want.
http://www.filefront.com/17287376/rendscoruscantcityfiles.zip/ :)
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by martin105038 »

Thanks a lot Helkaan :thumbs:
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Teancum »

Just to be clear, this is not the entire map, this just has the models - it is not his complete project with the terrain, both pathing, layout of models, luas, -- it's not the data_CO1 folder.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by martin105038 »

Teancum wrote:Just to be clear, this is not the entire map, this just has the models - it is not his complete project with the terrain, both pathing, layout of models, luas, -- it's not the data_CO1 folder.
Yeah, I know (although the name "Coruscant city source files" may be confussing). I was looking for a couple of assets only.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Teancum »

Okay, someone else was asking for the whole map a while back, and I couldn't remember who it was.
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Delta-1035 »

Can someone reupload kinetosimpetus' Sky Corps Trooper Model?
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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by kinetosimpetus »

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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Post by Delta-1035 »

Thanks but it seems I can not finish the download, could you upload it here, please?
That would be great. :)
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