My skin will not appear, at least, not the right one.

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agzilla123
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My skin will not appear, at least, not the right one.

Post by agzilla123 »

Well, it has been a while, but I have a problem. My unit, a pilot battle droid, has a new skin. It is a different shade of blue, but it does not appear in game. At first, I got that, "Targa 10 is not currently supported," thing. So I corrected it by looking at topics about it on GT, and the unit still didn't show the new skin. Currently, it is showing the default pilot droid skin. Does anyone know how I can fix this?

Any help would be appreciated.
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Re: My skin will not appear, at least, not the right one.

Post by Xavious »

Did you put the dc: in front of your side name in the lua?
Hidden/Spoiler:
[code]ReadDataFile("dc:SIDE\\cis.lvl",
"cis_inf_pilot")[/code]
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agzilla123
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Re: My skin will not appear, at least, not the right one.

Post by agzilla123 »

Xavious, yes, I did. It is not that the unit doesn't appear, because it does. The problem is that the unit that does appear doesn't have the right skin, even though i did everything required to get the skin in game.

Any help would be appreciated.
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Maveritchell
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Re: My skin will not appear, at least, not the right one.

Post by Maveritchell »

You probably messed up somewhere along the line with the override texture (the battledroid model has one of these). We'll need to know the name of the texture you're using, the name of the mesh (assuming you haven't modified the mesh), and see your droid's .odf.
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Re: My skin will not appear, at least, not the right one.

Post by RED51 »

Here's an example of custom over ride skin:

Code: Select all

[GameObjectClass]
ClassParent     	= "cis_inf_default_bersker"


[Properties]
UnitType            	= "trooper"

GeometryName        	= "cis_inf_bdroid"
GeometryLowRes      	= "cis_inf_bdroid_low1"
SkeletonName        	= "bdroid"
SkeletonLowRes      	= "bdroidlz"

FirstPerson         	= "CIS\cisbdrd;cis_1st_bdroid"

OverrideTexture         = "cis_inf_battledroid_storm"
In my case, cis_inf_battledroid_storm is the over ride texture.
Post your pilots odf like mav said so we can see what you did wrong.
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Re: My skin will not appear, at least, not the right one.

Post by obiboba3po »

RED51 wrote:Here's an example of custom over ride skin:

Code: Select all

[GameObjectClass]
ClassParent     	= "cis_inf_default_bersker"


[Properties]
UnitType            	= "trooper"

GeometryName        	= "cis_inf_bdroid"
GeometryLowRes      	= "cis_inf_bdroid_low1"
SkeletonName        	= "bdroid"
SkeletonLowRes      	= "bdroidlz"

FirstPerson         	= "CIS\cisbdrd;cis_1st_bdroid"

OverrideTexture         = "cis_inf_battledroid_storm"
Post your pilots odf like mav said so we can see what you did wrong.
[edited out for clarity]
Last edited by obiboba3po on Tue Sep 09, 2008 8:03 pm, edited 1 time in total.
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Re: My skin will not appear, at least, not the right one.

Post by Teancum »

Umm, no it shouldn't.
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Re: My skin will not appear, at least, not the right one.

Post by RED51 »

Sorry, I should've mention it's a custom unit
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Re: My skin will not appear, at least, not the right one.

Post by obiboba3po »

Teancum wrote:Umm, no it shouldn't.
it shouldnt? i thot u just replace the geometry name? (isnt that the tuxture.) unless this is completely different in which case i dont know what im talking about.
EDIT: oh then i prbly dont know what im talking about...
EDIT2: oh wait, i see it, i dont know what im talking about sorry :| . cant u just replace the old texture tho instead of making an override texture?
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Re: My skin will not appear, at least, not the right one.

Post by RED51 »

Agzilla might useing the shipped pilot skin, but yes, its just easier to replace the skin.
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Re: My skin will not appear, at least, not the right one.

Post by obiboba3po »

RED51 wrote:Agzilla might useing the shipped pilot skin, but yes, its just easier to replace the skin.
OOOOOooohh wait youre not the guy who needs help...i thot that was his odf sorry man, my bad :faint: :oops: but yea, agzilla, i would just replace the skin if i were you.
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agzilla123
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Re: My skin will not appear, at least, not the right one.

Post by agzilla123 »

Hey guys, sorry I was gone for a while (stupid homework). anyway............

You guys were right. The overide texture was the problem. I originally thoguht that that was used by the game, if things got messed up, to help it find a way to continue woking. Thus if there was a problem with the texture, the overide texture would kick in. I did not know that it directly affects what the unit looks like.

Anyway, thanks a lot, this thread can now be locked.
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Re: My skin will not appear, at least, not the right one.

Post by RED51 »

Glad I could help. :)
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