How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
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Gogie
Modeling Master
Posts: 708 Joined: Fri Mar 31, 2006 11:02 pm
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Post
by Gogie » Wed Mar 28, 2007 2:44 pm
here's one I developed in about 45 minutes.
ARC_Trooper_phi658
Rebel Warrant Officer
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by ARC_Trooper_phi658 » Wed Mar 28, 2007 2:58 pm
oh, cool. Will it ever make it in game, or are animations for the legs going to make it nearly impossible?
anyway, nice job.
FOOLIS
Jedi
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Post
by FOOLIS » Wed Mar 28, 2007 3:18 pm
NICE JOB!!
Which weapons are you going to give it?
Gogie
Modeling Master
Posts: 708 Joined: Fri Mar 31, 2006 11:02 pm
Projects :: Tinkering away with LEGO
Location: alberta, canada
Post
by Gogie » Wed Mar 28, 2007 3:20 pm
Just a heavy laser and I think that'll be about it, maybe a self-destruct feature to make it more like the Clone Wars game
Xavious
Sith Master
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Post
by Xavious » Wed Mar 28, 2007 3:36 pm
Will it be a vehicle or a unit?
Gogie
Modeling Master
Posts: 708 Joined: Fri Mar 31, 2006 11:02 pm
Projects :: Tinkering away with LEGO
Location: alberta, canada
Post
by Gogie » Wed Mar 28, 2007 3:39 pm
Vehicle ofcoarse
Hero_Unit
Private First Class
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Post
by Hero_Unit » Wed Mar 28, 2007 3:44 pm
Will it be publicly released?
Gogie
Modeling Master
Posts: 708 Joined: Fri Mar 31, 2006 11:02 pm
Projects :: Tinkering away with LEGO
Location: alberta, canada
Post
by Gogie » Wed Mar 28, 2007 3:48 pm
Thats the plan
kajong
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by kajong » Wed Mar 28, 2007 4:13 pm
You're doing 'the impossible' by the way
Everyone says one can't be made with anims and everything, but I think that if you can make a starforge, then you can make a spider droid (well... it's a dwarf
)
Gogie
Modeling Master
Posts: 708 Joined: Fri Mar 31, 2006 11:02 pm
Projects :: Tinkering away with LEGO
Location: alberta, canada
Post
by Gogie » Wed Mar 28, 2007 4:18 pm
I've made walker vehicles before, how could this possibly be any different.
Epena
Old School Staff
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by Epena » Wed Mar 28, 2007 4:41 pm
AND! I recall there was something we had, maybe it was the anims, but they wouldn't work because we didn't know where to assign the bones, but now with 3D converter, it might be possible.
Gogie
Modeling Master
Posts: 708 Joined: Fri Mar 31, 2006 11:02 pm
Projects :: Tinkering away with LEGO
Location: alberta, canada
Post
by Gogie » Wed Mar 28, 2007 4:42 pm
I;d rather make my own animations
DarthMan
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by DarthMan » Wed Mar 28, 2007 5:24 pm
OH my gogie is working on multiple maps(unless you've dropped the other two) and still had the energy to make this
. i can't wait to play as it.
Syth
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Post
by Syth » Wed Mar 28, 2007 5:55 pm
Maybe he has his own army clones that do his every bidding
Anyways this will be an awesome addition to the game Gogie!
Clonedude55
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by Clonedude55 » Wed Mar 28, 2007 6:22 pm
Syth why would Clones be making weapons for the CIS
any way that looks so cool you know that might fit in the Nar Shadaar map you will make after after you finish starforge and Malachor V
Darth_Z13
Jedi High Council
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by Darth_Z13 » Wed Mar 28, 2007 6:25 pm
Wow wow wow wow wow wow wow wow wow wow wow wow.
(^I typed that by hand not copy & paste)
This will be awesome.
[SBF]ATATFIGHTR
Chief Warrant Officer
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by [SBF]ATATFIGHTR » Wed Mar 28, 2007 6:32 pm
That drawf spider droid looks fantastic.
Razgriz
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by Razgriz » Wed Mar 28, 2007 6:46 pm
Yet another gogie masterpiece. Lol i wonder when hes going to stop being so fantastic. Hopefully Never!
Elmo
Field Commander
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by Elmo » Wed Mar 28, 2007 10:29 pm
awww... you were gonna publicly release it? lol j/k
Looks great, and I could sure use this, for Mygeeto!
Carth
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by Carth » Thu Mar 29, 2007 2:32 am
A really great modell! Hope that will work with the animations!
Keep up that work, I like this spider-droid!
Carth