SWBF Series Model Showcase Thread v4.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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RED51
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Re: SWBF Series Model Showcase Thread v4.0

Post by RED51 »

Fall Out I bet eh? In any case, nice model... I'll have a extra large chicken strip please. :P Just one.
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Re: SWBF Series Model Showcase Thread v4.0

Post by Sky_216 »

Update on cave temple/tomb model from a few pages back - interior entrance section:
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Re: SWBF Series Model Showcase Thread v4.0

Post by kinetosimpetus »

Cool. 8)
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Re: SWBF Series Model Showcase Thread v4.0

Post by impspy »

Nice work Sky :thumbs:
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Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

Yeah, very cool! 8)
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Re: SWBF Series Model Showcase Thread v4.0

Post by IndianaJoe »

Wookiee Rocket launcher: took me about 2 1/4 huors,
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made the skin too, (i'm very pleased with it, best texture i ever made!)
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Re: SWBF Series Model Showcase Thread v4.0

Post by skelltor »

nice job :thumbs:
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Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

Awesome Wookiee Rocket launcher model and skin, i would change the rockets skin btw.
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Re: SWBF Series Model Showcase Thread v4.0

Post by IndianaJoe »

maybe, if i remember RC right, they were in cases, those are not the actual rockets, they have rockets in them, (i don't exactly remember what they look like, haven't played RC in over a year.)
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Re: SWBF Series Model Showcase Thread v4.0

Post by Darth_Spiderpig »

They were green, lock at this as a reference:
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:P
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Re: SWBF Series Model Showcase Thread v4.0

Post by Delta-1035 »

Or maybe this one..
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:wink:
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Re: SWBF Series Model Showcase Thread v4.0

Post by RogueKnight »

Image
Re-model of another old model. Ignore the 5min texture.
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Re: SWBF Series Model Showcase Thread v4.0

Post by ANDEWEGET »

Nice edge flow on the not-barrel thing, dunno what its called in english.
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Re: SWBF Series Model Showcase Thread v4.0

Post by mswf »

I agree, it looks cool and the low-poly-ness isn't that obvious at all.
ANDEWEGET wrote:the not-barrel thing, dunno what its called in english.
It's called a stock, if I remember that correctly :?
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Re: SWBF Series Model Showcase Thread v4.0

Post by ANDEWEGET »

Ah, thanks. :wink:
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Re: SWBF Series Model Showcase Thread v4.0

Post by mswf »

I worked on the model I posted previously:
Image
And I started on an underground section:
Image

This is all just the general layout, props and details will also be added of course.
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Re: SWBF Series Model Showcase Thread v4.0

Post by impspy »

Nice :thumbs:
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Re: SWBF Series Model Showcase Thread v4.0

Post by IndianaJoe »

nice canyon mswf,

Pistol grip shotgun:
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i know, lotsa extra polies, but i'll try reducing later.
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Re: SWBF Series Model Showcase Thread v4.0

Post by IndianaJoe »

well, now all i gotta do is get the tools and exporter working on my computer, here is my latest kitbash/model, heavily armed trench-coat wearing thug:
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:lol: lol j/k :lol:
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wires:
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it is:
rebel vanguard legs,
jedi_inf_sith head,
rebel engineer torso,
count dooku's arms and neck,
palpatine's cape with some of the front cut out,
a shotgun i made,
my DE-10,
my big knife,
some various bandoleer stuff i made a long time ago, (this guy is over a year of work!)
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Re: SWBF Series Model Showcase Thread v4.0

Post by Lephenix »

Nice model , is it Riddick ?
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