Natural Map Pack

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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naru1305
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Re: Natural Map Pack

Post by naru1305 »

nice update :shock: , what i´m saying:
AWESOME update
keep it up :thumbs:
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Re: Natural Map Pack

Post by acryptozoo »

looking great :D
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commander501stappo
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Re: Natural Map Pack

Post by commander501stappo »

Yay! Campaign!

:P

I love campaign, I'm glad you choosed to have one :)
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TK432
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Re: Natural Map Pack

Post by TK432 »

Small Update:
All the maps now support DT2 and BFX.
If anyone wants the maps to support their mod just let me know, it'd be a pleasure for me to support them.

Edit:

Additionally I'd like beta soon (around this weekend), I think 4-5 people will be enough.

1. [Padawan]Helkaan
2. Lephenix
3. naru1305
4. acryptozoo
5. ACEwithSPADES
Last edited by TK432 on Wed Mar 16, 2011 1:45 pm, edited 3 times in total.
[Padawan]Helkaan
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Re: Natural Map Pack (Beta sign up)

Post by [Padawan]Helkaan »

I have already 3 maps to beta test, but I can beta a fourth. So, could I beta?
EDIT: 800 posts and High General.
Lephenix

Re: Natural Map Pack (Beta sign up)

Post by Lephenix »

I love your maps , can i beta , please :P ?
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naru1305
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Re: Natural Map Pack (Beta sign up)

Post by naru1305 »

hey, can please i beta, too?
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TK432
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Re: Natural Map Pack (Beta sign up)

Post by TK432 »

Added you guys, thanks.
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Re: Natural Map Pack (Beta sign up)

Post by acryptozoo »

ill surely beta :D
Lephenix

Re: Natural Map Pack (Beta sign up)

Post by Lephenix »

TK432 wrote:Added you guys, thanks.
Thanks :thumbs: .
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TK432
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Re: Natural Map Pack (Beta sign up)

Post by TK432 »

Update:

I just added a new mode to Illum: Wavemode

I think everyone knows how that works.

You eighter play as Rebel:
Hidden/Spoiler:
Image
or as Luke:
Hidden/Spoiler:
Image
Each wave lasts a minute until the next one will spawn. A timer will show you how much time you have left (at later waves 60 seconds will get pretty close).
For now there are 8 waves. But I plan on making atleast 10 to raise the difficulty more smothy.
I didn't modify the health of both classes. So it can get pretty intense in the last few waves, however, I don't want you to be crouching in some corner.
It's good to stay at the base since there are a health and an ammo droid.

I thought about randomizing the waves a bit, although but I'm not sure yet.

Heres a pic of what may await you:
Hidden/Spoiler:
Image
Last edited by TK432 on Tue Mar 15, 2011 3:11 pm, edited 4 times in total.
[Padawan]Helkaan
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Re: Natural Map Pack (Beta sign up)

Post by [Padawan]Helkaan »

:thumbs: But the 2nd pic is broken :S
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TK432
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Re: Natural Map Pack (Beta sign up)

Post by TK432 »

[Padawan]Helkaan wrote::thumbs: But the 2nd pic is broken :S
fixed
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Re: Natural Map Pack (Update: New mode)

Post by commandoCC-9811 »

:eek: wow!

THIS is definetly a keeper map-pack, go on with this! this looks just awesome!

(I can't believe I just noticed this WIP thread :mrgreen: )
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Re: Natural Map Pack (Update: New mode)

Post by modmaster13 »

On Illum, spread out and make the mountains bigger, also darken the sky mountains dome model.
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naru1305
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Re: Natural Map Pack (Update: New mode)

Post by naru1305 »

nice to see a new mode :thumbs:
keep it up :mrgreen:
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Re: Natural Map Pack (Update: New mode)

Post by ACEwithSPADES »

May i beta?
Lephenix

Re: Natural Map Pack (Update: New mode)

Post by Lephenix »

Awesome , glad to beta :thumbs: .
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Re: Natural Map Pack (Update: New mode)

Post by commander501stappo »

Yay! Wave mode :D Good choise ;)
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TK432
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Re: Natural Map Pack (Update: New mode)

Post by TK432 »

ACEwithSPADES wrote:May i beta?
Sure

Heres is the List again:

- [Padawan]Helkaan
- Lephenix
- naru1305
- acryptozoo
- ACEwithSPADES

You can expect the beta at Saturday if nothing goes horribly wrong.
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