Rends Tatooine Mos Eisley Announcement

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

cloneknight
Chief Warrant Officer
Chief Warrant Officer
Posts: 357
Joined: Sun Aug 20, 2006 11:39 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by cloneknight »

yay i cand wait to play
Achronos-117
Rebel Colonel
Rebel Colonel
Posts: 610
Joined: Fri Jan 19, 2007 10:13 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Home
Contact:

Post by Achronos-117 »

I cant play BF2 for some reason i dl your mod then the game crashes while loading. :cry: Can anyone help me?
Fusion
Gametoast Staff
Gametoast Staff
Posts: 2551
Joined: Sat Jun 24, 2006 4:16 pm

Post by Fusion »

If you have the conversion pack (1.80/1.81) keep trying, that's normal.
Protector_Pulch

Post by Protector_Pulch »

I'd recommend that you either fix the bug that disallows a minimap, or that you create one. I don't see any.
Droideka88

Post by Droideka88 »

As mentioned quite a long time ago Rends, which skins of mine might you be using? Any of the Troop packs?
[-108-]Gen.2Biosquad

Post by [-108-]Gen.2Biosquad »

ok, i dled the 1st beta & walked around
AWSOME! i just had an idea 4 u:
~make the cantena from ep4 & make the music change 2 the "cantena" music
~also, if u could get an animation 4 the alian musicians, that would rock!
thats my 2 cents, 4 all its worth :wink:
User avatar
Epena
Old School Staff
Posts: 1176
Joined: Fri Oct 21, 2005 2:33 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Epena »

Hey Rends, two things.

1-Could you add more CPs in Hero Assualt?

2-How about having Majin's sides for one mode, and the reg sides for another? I personally like his sides, but I really don't think that they fit here. At all...and they don't seem very 'Rendsy' to me. :?
User avatar
Rends
Sith
Sith
Posts: 1278
Joined: Fri Oct 15, 2004 6:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:

Post by Rends »

Droideka88,
havn´t used a skin from your texture pack yet. Stormtrooper one is from Penguine. I´m not sure if Majins mod used something from it.
Need to ask him.

Epena,
i had a some discussions with Majin about the Mos Eisley Reb/Imp sides about what should be used and what not.
Even if i havn´t them working yet i´m sure that he made them Mos Eislish/movie accurate enough to fit well on the map.

And sure i can add some more CPs to hero assault.
Vyse
General
General
Posts: 776
Joined: Sun Aug 28, 2005 5:01 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Vyse »

Wow, the Dewback and Bantha were awesome models. Any chance you will turn them into hover or walker vehicles?

Enjoyed the beta alot.
User avatar
Epena
Old School Staff
Posts: 1176
Joined: Fri Oct 21, 2005 2:33 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Epena »

It's not the movie accuracy I don't particularly like, it's the damage of each blaster shot.
Alpha

Post by Alpha »

The overabundance of total realism does take away from game play. I didn't notice it being bad in this map though. I thought it was balanced well. But I do agree with Epena, too much realism in the weapon damage would be bad.

Edit: heh, 900th post.
User avatar
Rends
Sith
Sith
Posts: 1278
Joined: Fri Oct 15, 2004 6:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:

Post by Rends »

Hi guys,
no update yet because i couldn´t do anything usefull in the past weeks.
Our dog died 10 days ago after beeing part of our family for 14 and a half year :cry:
If you ever had a dog you know what this mean to me and my family.
Anyway i Hope to get back on this map soon.
User avatar
EraOfDesann
Jedi Admin
Jedi Admin
Posts: 2170
Joined: Mon May 30, 2005 5:22 pm
Location: North Texas
Contact:

Post by EraOfDesann »

Ah, man... Sorry for your loss. Dogs are such lovable and friendly companions so I know how you must be feeling. I hope things get better; best wishes!
Ateas

Post by Ateas »

On realism: I don't think you should use realism unless you get Majin Revan to do the sides. :wink:
The sides would be more accurate this time because they released a better T-21.


Our dog died 10 days ago after beeing part of our family for 14 and a half year
If you ever had a dog you know what this mean to me and my family.
I have never had a really close pet that has died, but I have a cat that I am close to right now, and I do understand how close someone can be to a pet. So I sympasize with you, man. :wink:
User avatar
Rends
Sith
Sith
Posts: 1278
Joined: Fri Oct 15, 2004 6:34 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:

Post by Rends »

hi guys,
i´m back working on Mos Eisley. Next thing will be creating all the small props that would make the map looking more real.
RC-1290

Post by RC-1290 »

Great to have you back on your project :).
BF2-Master
Captain
Captain
Posts: 469
Joined: Thu Mar 02, 2006 7:08 pm

Post by BF2-Master »

Great job! Not nearly as good as your Coruscant maps, but still nice.

Some ideas:

1 - Please Put vehicles in the docking bays.

2 - Please Make the Millenium Falcon flyable

3 - Please move the Millenium Falcon to a different docking bay

4 - Please make the Dewbacks and Banthas heads move around a little

5 - Please Make it a little bit easiar to move around. Make more landmarks.

6 - This might not be possible, but make a special side that doesn't leave the cantina, so it seems crowded and like a cantina. Plus maybe a bartender.

That's all the major stuff, keep up the good work.
Xavious
Sith Master
Sith Master
Posts: 2783
Joined: Mon Jun 12, 2006 3:46 pm

Post by Xavious »

BF2-Master wrote:2 - Please Make the Millenium Falcon flyable
This isn't a vehicle map. Stop asking for flyers.
Enigmas
Private Recruit
Posts: 21
Joined: Tue Jul 12, 2005 3:31 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Enigmas »

6 - This might not be possible, but make a special side that doesn't leave the cantina, so it seems crowded and like a cantina. Plus maybe a bartender.
That actually sounds like a very good idea!
I'd also like to keep a kind of "cantina-y" vibe.

Extrememly entertaining and unique map Rends!
RC-1290

Post by RC-1290 »

Well I've been thinking about idea number 6 as well (partially becouse Rends pointed out to me, half a year ago, that it would be difficult to keep a map crowded when you have a big environment) but this takes quite some scripting, as far as I know. But i'd say one way to do it would be to make objectives for these sides that are just about defending two cp's so they stay around the same area.
Post Reply