Make dead clone model use remapped version?

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SkinnyODST
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Make dead clone model use remapped version?

Post by SkinnyODST »

I downloaded Wazmol69s Dead Clones from his assets pack and was wondering if it was possible to make the models use a remapped version of the clone skin. They currently use the standard one that mirrors itself.
Is this possible and if so how is it done?
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Delta-1035
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Re: Make dead clone model use remapped version?

Post by Delta-1035 »

SkinnyODST
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Re: Make dead clone model use remapped version?

Post by SkinnyODST »

I can`t seem to get it working. My game crashes. I replaced the odf`s geometry names with rep_inf_trooper. It`s not a new skeleton so I didn`t do the animation munging thing. I did that for both deadunit and deadunit_lying_1 because I only placed deadunit_lying_1 in my world
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