Boras II: Stunt Course (V2) RELEASED!!!

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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SBF_Dann_Boeing
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Post by SBF_Dann_Boeing »

avoid hitting steep edges at high speeds. and that tatooine building i have no clue why i put that there. also, when i did have crash tolerance previously, people told me to make it so you would take less damage from impacts so i think ill keep it the way it is. the brake on the stunt pod is pretty high already, but if i ever come out with another version. also trainmaster, i'm not sure why it crashes for you, but your computer might not have enough memory for it, does it always do this?
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Post by trainmaster611 »

No, actually its the first time that happened :? When I downloaded the 1.8, it said soemthing about not enough memory but I ignored it and only the regular maps crashed there.

And the wall gltich I was going at a very low speed. It was just a mistake in ZE in the relative placement of the Tat World1 Canyon object and the terrain itself. You might want to check it and make it a little bit lower.
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Post by Xavious »

trainmaster611 wrote: and the game crashed for no reason about 5 minutes into the game.
Same happened here. It was in GCW.
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Post by EGG_GUTS »

Really? I played GCW for like 20 minutes and I was fine :|
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Post by Epena »

I've only played GCW so far, and no crashes.
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Post by SBF_Dann_Boeing »

like i said i think it has something to do with how much memory your computer has. Because all those vehicles require a large amount of memory.
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Post by trainmaster611 »

I played the same map again and it didn't crash this time :mrgreen:

Here's the wall glitch I was talking about

Image

Image
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Post by SBF_Dann_Boeing »

oh yes but that's the best i can make it because if i change the hieghts then other parts of the object become uneven, such as the small platform that surrounds it, and for some reason zeroedit it doesn't appear to be that way
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Post by SBF_Dann_Boeing »

amazingly enough i've actually recieved word from SWBFFiles that this is gonna be uploaded tomorrow. Usually it takes at least a few weeks for me to get a response out of them
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Post by {WRL}Bly »

This map is great. Awesome job! At times though you fly through the ground. But otherwise awesome job!
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Post by SBF_Dann_Boeing »

the map has now been released on swbffiles: http://starwarsbattlefront.filefront.co ... urse;74922
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Post by Penguin »

Rikino, stop hogging my uploads >.< 7th file I was uploading and when I've come back later to review it you've reviewed it >.<
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Post by TheRocket »

i finally loaded this map =} it was..... wow... it was really really fun i found the
secert hideout i dount know if im suppost to go into anny more details. so i wont,
because king said not to oh the bots are really really stupid (duh)
EDIT: rotting jawas on the mesa with the tat blding? i didnt see that can u post a pic plz i have been up there tho
me and king fell over the star destroyer
oh one lastthing the hangerpit with the falcon is really really glitich i got stuck under it. when you are above it flying you can see under it like the underground parts.
umm thats all
wierd165

Post by wierd165 »

i like the geonosian with the planetry strike gun
Jmankiller

Post by Jmankiller »

wow great map nice job
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