Please, I really need to know this code! I usually come up with it on my own now, but this time, I need you help.
Thanks in advance.
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Yes I know all of that. Except the MP crash...Fiodis wrote:If you look through his WIP for Bakura, you'd see pretty clearly that the dropped objects were flags and he used OnFlagPickup.
Also, I assume you know this, but it can't hurt to point it out just in case: changing a unit's weapon will cause a MP crash.
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SetClassProperty("inf_classname", "WeaponName1", "weap_inf_weaponname") ?



Yeah I know, I already tried it. And sorry, I thought Mav was the first.Skyhammer_216 wrote:Entire class.
This may sound weird, but Mav's way actually seems like the easiest - I made it (flag version) and another (steal from enemy version) before bakura was released and flag works much better.
Blast! Oh well, I guess my work around will work...Fiodis wrote:The weapon change itself, the SetClassProperty, causes the MP crash.