Announing: Tech Map
Moderator: Moderators
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Gynt_Ryles
Of your unused vehicles, here's what I think:
1. Anakin's modified JSF (I really like this one and it's the most promising of the four)
2. Z-95 Headhunter (something else for the Rebels; basically a fat X-Wing with fixed wings)
3. Assault Gunboat (I really don't care if we get another TIE)
4. B-Wing (don't attempt it without animations; might make a good prop, though)
1. Anakin's modified JSF (I really like this one and it's the most promising of the four)
2. Z-95 Headhunter (something else for the Rebels; basically a fat X-Wing with fixed wings)
3. Assault Gunboat (I really don't care if we get another TIE)
4. B-Wing (don't attempt it without animations; might make a good prop, though)
- Karnage
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- Teancum
- Jedi Admin

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The Vulture droids will, but after the BF2 mod tools come out (for obvious reasons). Anakin's Delta-7 Fighter I'm not sure about. It depends on two things: 1) Community interest in it coming out 2) what the author says when he finally gets back to me.
On a different note, the Cydon Prax tank is nearly done. It only lacks explosion chunks -- but I may just use chunks from something else.
On a different note, the Cydon Prax tank is nearly done. It only lacks explosion chunks -- but I may just use chunks from something else.
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sawyerdk9
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SmokeY_Trooper'
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Gynt_Ryles
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Leviathan
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That's right, psych0' was supposed to release brand-new stuffs for Star Wars Battlefront once its sequel's Mod Tools would be released... However, our dear "Official developper" seems not to browse GameToast forums as often as in the past, which is probably caused by the "restoration project" engaged with Tean'...
- Teancum
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kajong
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Leviathan
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- Teancum
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^Destroyer^
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Leviathan
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^Destroyer^, Teancum clearly said he had decided to concentrate his efforts on Star Wars Battlefront II modding, as stated in this thread...
Consequently, do not expect brand-new updates for the "Tech Map" before a certain time...
Consequently, do not expect brand-new updates for the "Tech Map" before a certain time...
- Teancum
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Leviathan
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Leviathan
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Krun
Guys,
These new additons look awesome great work. I have a few questions
1- Are those new player models retextured models or new meshes?
2- How is the Millineum Falcon performing framerate wise?
3- Have you considered adding Luke's Landspeeder from Tatooine?
Thanks looking forward to taking it for a test drive
Edit:
Sorry missed a few pages reading the long thread
I'll check out your SWBF2 version thanks
These new additons look awesome great work. I have a few questions
1- Are those new player models retextured models or new meshes?
2- How is the Millineum Falcon performing framerate wise?
3- Have you considered adding Luke's Landspeeder from Tatooine?
Thanks looking forward to taking it for a test drive
Edit:
Sorry missed a few pages reading the long thread
- Teancum
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@ Leviathan -- I'm still working on the vehicles, it's just not Tech Map related. I am stopping the Tech Map because I need to be able to get the vehicles working for both BF1 and BF2. Flyers should be the only big obstacle, as they have some extra odf stuff.
@ Krun
1-The new player models were removed, they are now in the downloads section. They are reskins that I hex edited.
2-The Falcon works fine framerate wise, but I haven't touched it in probably 3 months.
3-I pulled Luke's Landspeeder because it's already released in the downloads section.
@ Krun
1-The new player models were removed, they are now in the downloads section. They are reskins that I hex edited.
2-The Falcon works fine framerate wise, but I haven't touched it in probably 3 months.
3-I pulled Luke's Landspeeder because it's already released in the downloads section.
