WIP *Porting* Rhen Var: Battlefield - I'm Back!!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Protector_Pulch

Post by Protector_Pulch »

Will you have an open beta ? Or a closed one ? Or no beta at all ?
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Karnage
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Post by Karnage »

Open beta.
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Post by AlexSecura »

That Sounds very good. I loved Rhen Var Maps on SWBF-1.On BF2 aren`t many Rhen Var Maps released. :( I am looking forward to see it in Beta Version
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Post by Karnage »

Well as the subject says, I'm back and working on this map again. Now that I have a new computer with a way better graphics card and more RAM, modding and mapping has become so much easier.

It's been a while since I've worked on this but I've made a few changes, as you'll notice.

Before:
Image
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Now:
Image
Image
Image
Image
Image
Image

So there's my update on how things are going. I'll be working on this map on weekends and here and there on weekdays (all depends on homework load).
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Post by Teancum »

MUCH better :D
Alpha

Post by Alpha »

I remember loving this map. Keep up the good work!
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Post by Fusion »

Isn't that what happens to all maps when you go to High Settings on everything? :P

Loving the new sun though.
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Post by Achronos-117 »

This map looks alot like Minas Tirith from Lord of the Rings. Looks great anyway.
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Post by AlexSecura »

I never thought you will finish your Map.Good to see you back on work.
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Post by Karnage »

Ok, well I haven't had much time to work on this lately, but having just reviewed everything, there's not much to add or change in my opinion.

So I am going to release a new beta soon to see what all of you think.

The problem is, the file size is 421mb. And I know no one will want to download that big of a file. So, I was wondering if anyone has any tips on decreasing the pain-in-the-neck file size to a decent file size?

-EDIT-

Forget everything I said besides the beta. I posted before thinking. Found a few topics regarding this problem. :P
timusafa

Post by timusafa »

yes! This map is back, awesome!

I noticed that you included both rebel tanks and airspeeders. If its not too much trouble maybe you should make the AT-ATs impervious to rockets. What I mean is that you should make the only way for the rebels to stop them is by using the airspeeders, like in EpV. Just another twist to the gameplay.
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