WIP- Mon Calamari: The Battle of Dac

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Galactic_Marine
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Post by Galactic_Marine »

BF2-Master, I have already worked with the player model, and now have him ingame (believe me, he looks a loooot better, and buffer!) As for the scowl, you can't see it from the screenie due to the blur, but he is scowling, and he does not look at all happy to be thrown into this underwater battle. As for releasing it, I will consider it, but it will be of little value, cause he doesn't have the water bubble attack thingy.
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Post by BF2-Master »

Eh, I'd still download it, with or without the bubble.

Good job so far, must see more!
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Post by Galactic_Marine »

Actually, the map is pretty much done, except for some player models I made that I need in msh format. However, I have arranged for their exportation, and am expecting them tomorrow morning. Coincidentally, however, tomorrow my family has arranged a vacation at the beach that will last till the end of break.
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Post by Epena »

Psst, kitty is wearing shorts underwater, not pants and boots!
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Post by Galactic_Marine »

Aah, what the hell..
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Post by XxDepredationxX »

The quarren....looks like some guy in my class that wears those tight pants and taking off his clothes after dancing club....eww mental image....but no problem to the quarren just abit strange.
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Post by The_Emperor »

I totally disagree, he looks good to me :D Quarrens are supposed to look strange. I love the fact that there's gonna be Quarren, a new Fisto :shock: and the trident... Plus the cool underwater-blur effect, in combination with goodlooking textures on the objects, this looks very, very good. Looking forward to this map!
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Post by Galactic_Marine »

XxDepredationxX wrote:The quarren....looks like some guy in my class that wears those tight pants and taking off his clothes after dancing club....eww mental image....but no problem to the quarren just abit strange.
He's not wearing tight clothing....in fact, I made his pants particularly baggy, especially around the legs.
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Post by Galactic_Marine »

Hey guys, do you even think that the units should be slowed down at all? Because it kinda makes the fast parts unbelievable (for example dashattack, or the rate at which units fall)
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Post by Elmo »

Infantry (clones/droids) should definately be slowed down. But the Quarrens and Fisto shouldn't be since they are accustomed to the water. It could symoblize them being more agile in the water.
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Post by Jawa_Killer »

give every single trooper a jetpack........a slow and kinda short one......without any effect ;)
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Post by The_Emperor »

I agree with Elmo. And not just cos he's so fluffy.
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Post by Galactic_Marine »

Ok, I'm going with Elmo's idea
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Post by Epena »

I talked to Astute. He said that you can slow down the jump by giving every unit a jetpack and slowing that down...and the height. And getting rid of the normal jump.
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Post by XxDepredationxX »

WoOt! Thats the same as Elmo's idea. Though he created it 1st, I'm not saying that they copy each other just that maybe both of them are modders, great minds think alike I guess. :wink:
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Post by [-108-]Gen.2Biosquad »

:shock: awesome map galacticmarine!
can't wait for the beta!
keep up the good work! :D
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Post by Galactic_Marine »

Hey, BF2-Master gave me the water bubble attack files, and now kit fisto uses water bubble attack!
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Post by BF2-Master »

Yep, and Teancum said it's okay to use the force bubble. :D

Yay! I hope the BETA is out soon!
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Post by jangoisbaddest »

Way to get around game engine limitations! Great news. I look forward to fighting "underwater."
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Post by Penguin »

jangoisbaddest, resize your avatar to under 150x200 please.

PS: Galactic, try these values instead of the jetpack

ControlSpeed = "stand 1.00 1.00 1.00"
ControlSpeed = "crouch 0.70 0.60 1.00"
ControlSpeed = "prone 0.30 0.20 0.50"
ControlSpeed = "sprint 2.50 0.50 0.50"
ControlSpeed = "jet 1.50 1.25 1.25"
ControlSpeed = "jump 0.10 0.10 0.60"
ControlSpeed = "roll 0.02 0.02 0.35"
ControlSpeed = "tumble 0.00 0.00 0.10"

You'll have to change them of cause, these are just the default ones
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