SWBF Series Model Showcase Thread v3.0

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Teancum
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Re: Model Showcase Thread v3.0

Post by Teancum »

Fiodis wrote:But I thought the whole thing about that was that these are supposed to be models you made in XSI.
Yeah, but you realize the heart of this thread is just a model showcase. Does it really matter what the model is shown in?
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Re: Model Showcase Thread v3.0

Post by Taivyx »

Maveritchell on page 38 wrote:
Gen.Kenobi wrote:Sorry, but a very basic question about how this thread works:

-Can i post pics of my models who are not made with XSI on this thread? I'm asking because i saw a guy who used Blender....
Taivyx wrote:As long as you don't go too overboard, then yes, I've been posting stuff from 3ds Max once in a while.
Not to be that admin, guys, but the forum is called "XSI->SWBF Series." If you happened to sneak in a model or two from Max before, so be it, but from now on please remember that this is XSI-only.
Teancum wrote:
Fiodis wrote:But I thought the whole thing about that was that these are supposed to be models you made in XSI.
Yeah, but you realize the heart of this thread is just a model showcase. Does it really matter what the model is shown in?

Yes, but do you realize that you guys are sending us a mixed message? :P
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Re: Model Showcase Thread v3.0

Post by Maveritchell »

Taivyx wrote:
Maveritchell on page 38 wrote:Mixed
Teancum wrote:Messages

Yes, but do you realize that you guys are sending us a mixed message? :P
Yes, and I apologize for that. We have plans to integrate this forum into one forum with other SWBF-series modeling so that you won't have to deal with mixed messages anymore.
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Re: Model Showcase Thread v3.0

Post by ANDEWEGET »

new Advanced Recon Force Trooper:
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Re: Model Showcase Thread v3.0

Post by MandeRek »

I say.. awesome.. Can i PLEASE, after it's textured, put it onto the standard clone body and weight it? I dunno why, but he's awesome! :D And for some reason, I keep wanna use your clones :P This one would be perfect for ryloth..
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Re: Model Showcase Thread v3.0

Post by fai222 »

Thats awsome! How many playermodels are you working on right now? :P
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Re: Model Showcase Thread v3.0

Post by ANDEWEGET »

@Mande the unit template is weighted/enveloped, and the head is not soooo hard to envelope, but if you want of course

hmm
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Re: Model Showcase Thread v3.0

Post by VF501 »

Brotherhood of Steel Paladin (Power Armor MKI) Ingame- just needs to have its texture painted.

5000+ tris, was a real pain to do the UVs for.
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Re: Model Showcase Thread v3.0

Post by Master_Ben »

VF501 wrote:Brotherhood of Steel Paladin (Power Armor MKI) Ingame- just needs to have its texture painted.

5000+ tris, was a real pain to do the UVs for.
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Holey Kamole!!!!! That's stunning. I cant wait to see it textured. :thumbs:
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Re: Model Showcase Thread v3.0

Post by ANDEWEGET »

TCW DC 15 carbine:
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Re: Model Showcase Thread v3.0

Post by destructo_bot »

VF501 wrote:Brotherhood of Steel Paladin (Power Armor MKI) Ingame- just needs to have its texture painted.

5000+ tris, was a real pain to do the UVs for.
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:bowdown: :eek: nice work!
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Re: Model Showcase Thread v3.0

Post by kinetosimpetus »

cis_bldg_droch_lander.jpg
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Re: Model Showcase Thread v3.0

Post by da_great_ghost »

VF501 wrote:Brotherhood of Steel Paladin (Power Armor MKI) Ingame- just needs to have its texture painted.

5000+ tris, was a real pain to do the UVs for.
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Looks really nice! :thumbs: Just got Fallout 3 and its an amazing game.
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Re: Model Showcase Thread v3.0

Post by jedi_pilot »

Watching a couple of westerns inspired me to keep working on my new WIP :) ...

Colt "peacemaker" render
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updated wireframe
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BTW, how do you edit the default render preview so its bigger???
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Re: Model Showcase Thread v3.0

Post by The_Emperor »

kinetosimpetus wrote:
cis_bldg_droch_lander.jpg
:D imagine that landing on your head


I like it.
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Re: Model Showcase Thread v3.0

Post by Master_Ben »

kinetosimpetus wrote:
cis_bldg_droch_lander.jpg
:lol: Reminds me of the hat thing in "Meet the Robinsons." It looks great! :thumbs:
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Re: Model Showcase Thread v3.0

Post by DarthD.U.C.K. »

an airshaft (still for the tunnel):
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model and texture 100% made by me
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Re: Model Showcase Thread v3.0

Post by RepSharpshooter »

OMG D.U.C.K. That's totally amazing! You should really make an entire map of your own like that, you definitely have the talent.
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Re: Model Showcase Thread v3.0

Post by ryukaji »

Yeah, looks better than the regular maps in the game! Where do you learn to make textures like that?
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Re: Model Showcase Thread v3.0

Post by Fluffy_the_ic »

RepSharpshooter wrote:OMG D.U.C.K. That's totally amazing! You should really make an entire map of your own like that, you definitely have the talent.
:yes:
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