The "Help me find a known PRE-EXISTING asset" topic
Moderator: Moderators
- B.I.G_Cookie
- High General

- Posts: 839
- Joined: Sun Feb 22, 2009 4:28 pm
- Location: Frankfurt, Germany
Re: The "Help me find an asset" topic
No, I mean this rifle:
Hidden/Spoiler:
- impspy
- Captain

- Posts: 493
- Joined: Wed Dec 31, 2008 1:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Pax Empiricae; check WIP
Re: The "Help me find an asset" topic
Where is the link for the underhand Chaingun?
-
YaNkFaN
- Field Commander

- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
-
Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: The "Help me find an asset" topic
this rifle appear on Commander_keller's sidesB.I.G_Cookie wrote:No, I mean this rifle:
Hidden/Spoiler:
impspy wrote:Where is the link for the underhand Chaingun?
i think the VF501's undershand is so better and realisticYaNkFaN wrote:underhand chaingun
Hidden/Spoiler:
- B.I.G_Cookie
- High General

- Posts: 839
- Joined: Sun Feb 22, 2009 4:28 pm
- Location: Frankfurt, Germany
Re: The "Help me find an asset" topic
what do you mean with sides? I know It's in his Mygeeto side mode.DEVISS-REX wrote:this rifle appear on Commander_keller's sidesB.I.G_Cookie wrote:No, I mean this rifle:
Hidden/Spoiler:
But I need the tga and the msh of the rifle.
-
Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: The "Help me find an asset" topic
exact, Commander_Keller released that side from that modB.I.G_Cookie wrote:what do you mean with sides? I know It's in his Mygeeto side mode.
But I need the tga and the msh of the rifle.
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: The "Help me find an asset" topic
yes, but he only added this thing under the barrel, the carbine was made by pahricia
-
YaNkFaN
- Field Commander

- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: The "Help me find an asset" topic
@deviss-rex the link i gave him for the underhand chaingun was VF501's
-
Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: The "Help me find an asset" topic
ups so sorry xDYaNkFaN wrote:@deviss-rex the link i gave him for the underhand chaingun was VF501's
- B.I.G_Cookie
- High General

- Posts: 839
- Joined: Sun Feb 22, 2009 4:28 pm
- Location: Frankfurt, Germany
Re: The "Help me find an asset" topic
Did anyone reupload the kotor source files?
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: The "Help me find an asset" topic
what do you mean exactly?
the old convopack kotorside has never been reuploade bcause of its bugyness
the old convopack kotorside has never been reuploade bcause of its bugyness
-
obiboba3po
- 2008 Most Technically Challenging Avatar
- Posts: 2376
- Joined: Tue Feb 12, 2008 7:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: NJ, USA
Re: The "Help me find an asset" topic
Can someone please show me to the file of FragMe!'s removing floating huds tutorial? the ff link is dead and i cant find it anywhere on GTfiles.
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
- Super_Clone
- High General

- Posts: 803
- Joined: Sat Jul 12, 2008 7:58 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Florida
Re: The "Help me find an asset" topic
Can someone reupload the houses from Caleb & Frag's dream home thread? 
- Havoc 526
- Rebel Warrant Officer

- Posts: 317
- Joined: Sat Apr 04, 2009 6:24 pm
- Projects :: Something
- Location: Howling at the Moon
Re: The "Help me find an asset" topic
Out of curiosity...
Is there a usable Kit Fisto model out there in the world? I'm trying to get one for a mod I'm making...
Is there a usable Kit Fisto model out there in the world? I'm trying to get one for a mod I'm making...
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
-
obiboba3po
- 2008 Most Technically Challenging Avatar
- Posts: 2376
- Joined: Tue Feb 12, 2008 7:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: NJ, USA
Re: The "Help me find an asset" topic
Thanks.AQT wrote:Here you go: http://files.filefront.com/FloatingIcon ... einfo.html
- Havoc 526
- Rebel Warrant Officer

- Posts: 317
- Joined: Sat Apr 04, 2009 6:24 pm
- Projects :: Something
- Location: Howling at the Moon
Re: The "Help me find an asset" topic
AQT wrote:Look here: http://www.gametoast.com/forums/viewtop ... 64&t=18445
Ah, gee, thanks alot! I've been fretting over this for a while!
- Fluffy_the_ic
- Hoth Battle Chief

- Posts: 3223
- Joined: Thu Jan 24, 2008 7:03 pm
- xbox live or psn: fluffytherc
- Location: she/her
- Contact:
Re: The "Help me find an asset" topic
Note that he won't work unless you remember to keep the cloth odf in teh odf folder and that if you give him a new odf that his cloth odf needs to be referenced, or else his tentacles won't be there.Link504 wrote:AQT wrote:Look here: http://www.gametoast.com/forums/viewtop ... 64&t=18445
Ah, gee, thanks alot! I've been fretting over this for a while!
- (502)GEN.york
- Rebel Sergeant

- Posts: 199
- Joined: Sat Mar 29, 2008 12:51 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: some where over the rainbow
- Contact:
Re: The "Help me find an asset" topic
Hi guys I'm looking for a dc-15 blaster (not the shotgun or the pistols)

