How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
model: lightninja
textures: neomarz1
animations and everything else: me
for a while i was working on my own model but i was talkin to my friend lightninja on msn and he offered to just let me use his since i couldnt find anyone to texture mine. you can go to jk3files.com and just run a quick search on it and find the original file by him for JA, im just converting it with his permission. im also mainly converting rather than makin my own cause itll speed things up for some rebel strike maps im planning on making. heres a pic...
for now i just have a couple of animation sequences but i dont have many more to go till theyre all done.
Thats the one from jk3? Awsome, Is it the one with the cockpit inside? becouse I remmber one where if you use the 1st person lightsaber command you can see out of the cockpit
Finally, a true AT-PT model. I'm glad finally someone decided to convert it. Awesome work on the animations. Can't wait for those Rogue Squadron maps you've got planned, Mini. I've tried my hand at making a few of the levels before, but soon abandoned them for other projects I wanted to do. I hope Kothlis is one of the ones you're planning; I loved that level. It'd perfect for the AT-PT too.
i was thinkin kothlis and from RS3 doing raltiir and maybe dubrillion, ive already got the suspention bridge and some destroyed buildings for the raltiir level, itll keep its name, Defenders of Raltiir. im also using the games description for the level.
well im working on a ton of props and making units for this game isnt really that fun since playing as heroes isnt really fun, they only have so many moves and abilities and the detail is VERY limited that you can put into them, but im sure ill make some maps thatll blow your mind using all my own models.
Mini, I've told you before, but you're the man. I'll definitely be putting this in the final version of the pack. How can it be complete if something this cool ain't in it?
well there isnt much really to show other than the walk cycle, the rest are just short in-between animations, im trying to think of a good idle animation but if i dont itll just stand prone when not moving.