Terminator Salvation [Please Lock]

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Fierfek
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Re: Terminator!

Post by Fierfek »

General_Nate wrote:K, thanks!

Also, how do you change the sky? Do you just replace the ABC.sky with a new one and then just rename the new one to ABC.sky? Or is there lua coding in there some where?
Sorry for coming across like a noob.....
You have to open up the sky file, and there is a list of files (tga and others), which you need to go grab from the sky's world1 folder.
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Par3210
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Re: Terminator!

Post by Par3210 »

then put in your world1 folder.
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Re: Terminator!

Post by Nova Hawk »

Wow, look good for a first map.
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Re: Terminator!

Post by General_Nate »

You guys the sky isn't working. I've copied everything that has sky in it's name from Tatooine into my world1 folder. And what irks me is that the yavin sky is still there, even though I deleted everthing that had yavin and sky in it's name.

EDIT: @nova, Thanks!

EDIT 2: And yes, I copied the tat2.sky and renamed it TTT.sky.

EDIT 3: And how do I open up a .sky file?

EDIT 4: Ignore edit #3. You open it with notepad.

EDIT 5: Do I need these?
Hidden/Spoiler:
SkyObject()
{
Geometry("rep_fly_assault_DOME");
NumObjects(2);
Height(350, 500);
VelocityZ(30, 50);
Distance(2500);
InDirectionFactor(2.5);
}

SkyObject()
{
Geometry("cis_fly_fedlander_DOME");
NumObjects(2);
Height(350, 500);
VelocityZ(30, 50);
Distance(2500);
InDirectionFactor(2.5);
}

SkyObject()
{
Geometry("all_fly_moncalamari_DOME");
NumObjects(2);
Height(350, 500);
VelocityZ(30, 50);
Distance(2500);
InDirectionFactor(2.5);
}

SkyObject()
{
Geometry("imp_fly_destroyer_DOME");
NumObjects(2);
Height(350, 500);
VelocityZ(30, 50);
Distance(2500);
InDirectionFactor(2.5);
}
And if so, where do I find them?
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DarthSlim
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Re: Terminator!

Post by DarthSlim »

The Tatooine sky is really bright and sunny. Shouldn't this map be cloudy since Earth just got nuked?
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Re: Terminator!

Post by General_Nate »

True... But I could put cloud objects in the tatooine sky. That would set the 'just been nuked' mood.
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Re: Terminator!

Post by Par3210 »

yeah, just use mygeeto smoke/clouds effect.
You may need to clean for the sky to work. Remember the only files that need to be copied are the ONES IN TATOOINE'S SKY FILE :)
Hope this helps. :mrgreen:
and no you do not need those files you asked for on EDIT 5.
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Re: Terminator!

Post by General_Nate »

Par3210 wrote:and no you do not need those files you asked for on EDIT 5.
Oh thank goodness. Those would be hard to find.
Par3210 wrote:You may need to clean for the sky to work. .
DUH! Why didn't I think of that!? Thanks, I'll try that.

EDIT

Ok, now that we all know I'm a noob, here is the new sky!

Image

What do ya think?
Last edited by General_Nate on Thu Jul 30, 2009 3:09 pm, edited 1 time in total.
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Par3210
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Re: Terminator!

Post by Par3210 »

no prob. As I said before PM me with any questions, I've gotten quite good with lua coding now. :D
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General_Nate
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Re: Terminator!

Post by General_Nate »

That's good to know. I may need you for my next map. *insert evil grin here*
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Re: Terminator!

Post by Par3210 »

lol, the sky looks a beaut! :wink:
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Re: Terminator!

Post by Fierfek »

Sky looks great! If I could suggest one thing, it would be to "nuke it up", like the others said. After all, its right after earth got nuked, so I doubt the sky will be a clear blue! :lol:
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Re: Terminator!

Post by Nova Hawk »

The sky looks sooo much better!
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Re: Terminator!

Post by Par3210 »

yup. Now if only i could remember where to get the bespin platforms clouds without downloading bf 1 mod tools...someone put them in his assets...hmmm...i could have given them to you
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Re: Terminator!

Post by Fiodis »

I think there are a bit too many wide, open spaces. Not enough props.
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Re: Terminator!

Post by DarthSlim »

It would be wicked if you could put Terminator music in the map.
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Re: Terminator!

Post by Par3210 »

takes a lot of work but can be done
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Re: Terminator!

Post by mswf »

If you're looking for new skydome textures; check this out (look for skies360) (the night sky looks fitting for a Terminator style)
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Re: Terminator!

Post by General_Nate »

Thanks so much guys!

@mwsf Thanks, but I like the Tatooine sky.

@Fiodis Yes that will be done.

@Par I have the bespin cloud. It will work well I think.

@Darthslim Yeah, I was thinking about that. I will take alot of work and exceeds my modding knowledge.

EDIT: Poll time! Should there be heroes in this map? Like John Conner and Arnold.
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Re: Terminator!

Post by Darth_Spiderpig »

definately....Yes, especially Arnie, because he is also Austrian :D :yes: :thumbs:
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