Lost Valley
Moderator: Moderators
- jedimaster745
- First Lance Corporal

- Posts: 136
- Joined: Sun Sep 07, 2008 5:05 pm
Lost Valley
After the Geonosian Enclave, one of my greatest maps, i, Game_Jedi/Jedimaster745, bring you Lost Valley. this may possibly be better than Geonosian Enclave, but that is for the reviewers to decide at a later date. Ill move on to the description now:
Lost Valley features a valley/lake scene, surrounded by forests. The hulls of crashed ships lay scattered around the battlefield, as well as other various electronics. This may remind all the Knights of the Old Republic fans out there(like me) of rakata prime, or the "unknown world". This map was inspired by that world, but is not tropical, and there is no sign that any rakata had ever been there. a huge lake dominates the center of the battlefield, concealing the mysteries below the surface. Stone heads have found refuge among the forests, but there are no hints to what may have built them.
There are two modes in Lost Valley. one is regular conquest, featuring both clone wars and galactic civil war. the other mode is hero assault, but it is a battle between two teams of various creatures(sides being set up by Skyhammer216, for which i thank him greatly).
Screenshots: http://www.xfire.com/screenshots/jedima ... c3444b.png (ill have them actually posted in the topic later)
Progress Report:
Mapping: 100%
Conguest Mode: 85%
Assault Mode: 50%?
Loadscreen: Not finished yet
Debugging: 80%
Beta-Tester reservations:
1. Null_1138
2. Master_Ben
3. obiboba3po
4. destos
5. ping
i may need more, but i dont know yet. ill pm beta testers when the map is ready to be tested.
Lost Valley features a valley/lake scene, surrounded by forests. The hulls of crashed ships lay scattered around the battlefield, as well as other various electronics. This may remind all the Knights of the Old Republic fans out there(like me) of rakata prime, or the "unknown world". This map was inspired by that world, but is not tropical, and there is no sign that any rakata had ever been there. a huge lake dominates the center of the battlefield, concealing the mysteries below the surface. Stone heads have found refuge among the forests, but there are no hints to what may have built them.
There are two modes in Lost Valley. one is regular conquest, featuring both clone wars and galactic civil war. the other mode is hero assault, but it is a battle between two teams of various creatures(sides being set up by Skyhammer216, for which i thank him greatly).
Screenshots: http://www.xfire.com/screenshots/jedima ... c3444b.png (ill have them actually posted in the topic later)
Progress Report:
Mapping: 100%
Conguest Mode: 85%
Assault Mode: 50%?
Loadscreen: Not finished yet
Debugging: 80%
Beta-Tester reservations:
1. Null_1138
2. Master_Ben
3. obiboba3po
4. destos
5. ping
i may need more, but i dont know yet. ill pm beta testers when the map is ready to be tested.
Last edited by jedimaster745 on Wed Jan 28, 2009 5:03 pm, edited 2 times in total.
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Null_1138
- Jedi

- Posts: 1192
- Joined: Thu Oct 16, 2008 4:05 pm
Re: Lost Valley
I want the job.
Offtopic: Jedi, you might want to check your rank... And your email...
Oh, right, name. Lost Valley sounds fine to me.
Offtopic: Jedi, you might want to check your rank... And your email...
Oh, right, name. Lost Valley sounds fine to me.
- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: Lost Valley
Looks too much like random ship props huddled around a lake atm.
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YaNkFaN
- Field Commander

- Posts: 943
- Joined: Sat Dec 13, 2008 8:17 am
Re: Lost Valley
the environment looks amazing one of the few that i actually like but you definately need more objects like rocks/foliage and other stuff if you added these this map would be really well done
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Master_Ben
- Lieutenant General

- Posts: 675
- Joined: Wed Nov 12, 2008 9:50 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Watching your PC over your shoulder. No, the other sholder....
Re: Lost Valley
Looks pretty good, it's hard to tell from the screenies though (or maybe it's my comp being slow right now
). I'd be willing to beta test if you needme.
- jedimaster745
- First Lance Corporal

- Posts: 136
- Joined: Sun Sep 07, 2008 5:05 pm
Re: Lost Valley
thanks. i updated my email, so that rank should go away soon. and you and master_ben can beta test if you guys want.Null_1138 wrote:
Offtopic: Jedi, you might want to check your rank... And your email...
ill try and get some foliage and rocks in as soon as i can. oh an thanks for the compliment!YaNkFaN wrote:
the environment looks amazing one of the few that i actually like but you definately need more objects like rocks/foliage and other stuff if you added these this map would be really well done
- Sky_216
- Droid Pilot Assassin

- Posts: 2086
- Joined: Mon Feb 13, 2006 3:28 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
Re: Lost Valley
Yep, definite improvement on your earlier maps (minus geonosis). I'll get that script to you ASAP.
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obiboba3po
- 2008 Most Technically Challenging Avatar
- Posts: 2376
- Joined: Tue Feb 12, 2008 7:46 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: NJ, USA
Re: Lost Valley
looks very nice. id like to beta test also 
- destos
- Chief Warrant Officer

- Posts: 349
- Joined: Sat Sep 22, 2007 10:37 pm
Re: Lost Valley
kool.... reminds me of one of the rogue squadron missions. with the sand/ grass look =P
i would also love to beta test if you would be willing =D
i would also love to beta test if you would be willing =D
- Super_Clone
- High General

- Posts: 803
- Joined: Sat Jul 12, 2008 7:58 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Florida
Re: Lost Valley
iLL BETA
- Ping
- Sith

- Posts: 1398
- Joined: Thu Sep 18, 2008 4:19 pm
- Location: College
Re: Lost Valley
I think I'll beta. Like destos said, it reminds me of the mission in Rogue Squadron 2.
- jedimaster745
- First Lance Corporal

- Posts: 136
- Joined: Sun Sep 07, 2008 5:05 pm
Re: Lost Valley
i think i have all my beta testers now, ill update the beta-tester reservation section as soon as im done with this post. anyways, heres some more screenies (i added foliage)
Hidden/Spoiler:
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Nova Hawk
- Banned
- Posts: 4089
- Joined: Mon Sep 22, 2008 3:17 pm
- Projects :: No Mod project currently.
Re: Lost Valley
Can I please beta? And will there be any custom clone legions?
- jedimaster745
- First Lance Corporal

- Posts: 136
- Joined: Sun Sep 07, 2008 5:05 pm
Re: Lost Valley
for the first question: possibly... for the second question: no. sides are not my specialty, although i am trying to learn. that is why skyhammer216 is setting up my assault lua for me, because im completely incapable.Nova Hawk wrote:Can I please beta? And will there be any custom clone legions?
(p.s./offtopic: if a moderater happens to see this, could my rank of being deactivated in 5 days be removed? i believe i updated my email. if i havent successfully done this, could i be pmed? thanks
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Commander_Fett
- High General

- Posts: 847
- Joined: Fri Oct 17, 2008 9:59 pm
- Projects :: No Mod project currently.
Re: Lost Valley
Well, if you need a custom side, I could maybe reskin some Galactic Marines and send 'em on over. I already have a galactic marines side set up, and it wouldn't be too hard to reskin them, depending on what you want.
PS. Nice lookin map, there. If you're not too full, could I beta?
PS. Nice lookin map, there. If you're not too full, could I beta?
- jedimaster745
- First Lance Corporal

- Posts: 136
- Joined: Sun Sep 07, 2008 5:05 pm
Re: Lost Valley
thank you for the offer, but im not sure if i want custom conquest sides(yet). but if i do, ill make sure and pm youCommander_Fett wrote:Well, if you need a custom side, I could maybe reskin some Galactic Marines and send 'em on over. I already have a galactic marines side set up, and it wouldn't be too hard to reskin them, depending on what you want.
oh, and i added shadows to the map, and to my surprise, the shadows gave the props a more realistic look, and the map is a lot brighter, adding a better feel to the semi-tropical and battered environment. heres some pics:
Hidden/Spoiler:
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(p.s. skyhammer, not to sound pushy of course, but do you have any idea when that script will be ready? thanks.)
