Saleucami *RELEASED*
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Protector_Pulch
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cloneknight
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ok i played it and it was awsome =]
1) it is a little to open
2)i cant walk through some plants
3)the new weapons are AWSOME but they float next to you.
4)some textures are missing
5)i think you should add 1 or 2 cps in the middle or something.
6)you need to add more stuff to look at and hide behind
but otherwise this is am awsome map
1) it is a little to open
2)i cant walk through some plants
3)the new weapons are AWSOME but they float next to you.
4)some textures are missing
5)i think you should add 1 or 2 cps in the middle or something.
6)you need to add more stuff to look at and hide behind
but otherwise this is am awsome map
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Aussie_Irishman
- Dohnutt
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GuitarMan
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Xavious
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My number one complaint has to be the Command Posts. Add a couple more in strategic positions on each side of the map. Also, add some more objects and dense foliage around the area of fighting. (so you can't see the edge of the map) Maybe add a fightertank or two and recheck your planning and barriers. That's all I can think of for now.
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Elmo
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I agree.Aussie_Irishman wrote:i think Captain Mazda'a Saleucami map was far more complex and more exciting, but great effort with it man...
AJay
This map is not anything inpressive (no offense
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cloneknight
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GuitarMan
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Elmo
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GuitarMan
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Elmo
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cloneknight
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Elmo
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GuitarMan
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Elmo
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GuitarMan
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The water itself doesn't cause crashing. It's the improper placement of water into a map that causes issues, as well as if you've got too much in one place it can crash some computers that are lower end. Or make the map freeze. Also, water hidden under the terrain doesn't do anyone good, in fact, it helps lag up the map.
So, yeah. Water is awesome, but it's a little confusing to get into your map right and then you gotta be careful and how it's placed.
So, yeah. Water is awesome, but it's a little confusing to get into your map right and then you gotta be careful and how it's placed.
