SymbolS wrote:very nicely skinned, when do you think this map will come out, this topic has been up forever, and ur only supposed to post if 50%, so this map must be really big work!
Well i´m modding this game since the early days of SWBf1 and what i announced was and will be released. The 50 percent done limit is noob control if i remember right.
You are correct. this is a big work i started 4 month ago but i don´t expect another 4 month. what i hope is to release a beta soon but there is still something todo until the release.
EDIT:
this is from my personal todo list:
Mos Eisley Spaceport todo list
OBJECTS:
Spaceport: small props needed (seats, monitors ect...)
spaceport parking spaceships needed
UbrikkianTradeTower need interior
Warehouse needs somthing like a crane and hovering containers, red metal texture is too red
Garages needs interior
Impbase needs a texture and interior
Imbuildings needs a texture and interior
Voidspider needs a final texture
cantina needs droid detector
droids needs a final texture
speeders needs final textures and collision models
Ubrikkian9000 needs uvmapping and texture
Locals need weapon (fusioncutter) replacements
Mountains dome model needed
adding more and different air traffic
Some textures needs bumpmaps
GAMEPLAY:
Need a BattlefrontTest.exe error report from every gamemode
GCW Conquest: mostly done. Need to move the spawnpoint near the Transport into the Warehouse
CW Conquest: No side tweaks yet and no locals
1Flag: Need sides work, everything else done
2flags: not touched yet
Boundaries: Not added
Hintnodes: not done except one
3rd side: could need another human and alliens (prefer Rodeans if we would have one)
Imps need a MarkIV sentry droid
Imp and Rebel sides needs to be done (Majin is working on it)
No loading screenshots and loading text yet
Looking for the possibility to add ambush teams and more gamemodes
So you see there is still lot of work left.