How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
>>>Incomming Transmission<<<
Hello Fella's(sorry couldn't help it )
I just started on an Escaped pod(R2 and 3PO's Crashed version) since I need one for The siege of Mos Eisley, and I tought, hey, why not post an earley work in progress picture before I go to sleep .
Behold!!! a cylinder...
Yea I know, I'm great. :P:P
So ehm, If I say A crashed escape pod, What do you guys think about...I have a blueprint of an intact version but I can't find any refference of the crashed model used in EPI IV..
Ehm, I don't think I can say anything usefull anymore today, cya tommorrow:D
Greetings Rc-1290'Dreadnought'
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Last edited by RC-1290 on Sun Aug 13, 2006 8:52 am, edited 2 times in total.
Sweeeeeet. Here's an ideal use if you want. Have it flyable and to crash into people like a gaint guided rocket. Or have a cap ship and one of the turrets fires off escape pods. Great job! Can't wait to see it textured!
A little Update, It's not exactly accurate but well, maybe the crash has done some strange things to the pod.
Not finished yet but closer to the finish :
I suggest that you make the main thrusters (aka: legs ) a bit smaller, as they don't seem to fit properly with the actual life pod. Otherwise, it's good. Nice job!
Texturing and skinning SHOLD take 2/3 of the time before it can be considered a 'good job' if you don't it probably will look crappy just so you remember the magic lies in the Texture keep us updated