Boras II: Stunt Course (V2) RELEASED!!!

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

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SBF_Dann_Boeing
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Boras II: Stunt Course (V2) RELEASED!!!

Post by SBF_Dann_Boeing »

Boras II: Stunt Course
Version 2

Description:
This map was inspired by the SWBF1 map, Tatooine: Boonta Eve. Boras II: Stunt Course is a stunt and race map. There are several different types of vehicles to play with including Stunt Bikes, Stunt Pods, and Stunt Tanks. The course is very big and there are many things to do.

There are new units, vehicles , heroes, weapons, and unit skins. (For Screens of the unit skins, see my WIP topic)

New/Modded Vehicles: Stunt Pods (mesh by Rends), Stunt Bikes, Stunt Tanks

New Units: Crazed Ewok, Crazed Jawa, Crazed Gungan, and Crazed Geonosian

New Heroes: The King Jawa, The Chief Ewok, Jar Jar Binks, Gizor Delso

New Weapons: Splinter Rifle, Shock Rifle, Flamer-Rifle, Aireal Jawa Attack, Aireal Ewok Attack, Vibrosword (by Vyse), Force Rocket Throw, Force Fire, The Rocketspitter, High-Powered Laser Cannon, Haywire Grenades, Mine Chucker, Explosive Rocks, Mini-Bomb (aka Auto Det Bombs), and more.

Some other Weapon Features: All rocket explosions push team members as well as enemies, all rockets have a lock-on fuction like in space, All Jet Speeds enhanced.

Install Instructions:

Run The Installer and Install the Mod Map to */Star Wars Battlefront II/GameData/addon/BSC
MAKE SURE if you have any previous versions of the map that you delete them (the old version addon folder name is BR2)
Once you Have done this the map should appear on your Instant Action Map list and in Multiplayer.

*the Default path is C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\addon\BSC make sure that this is the location of your Star Wars Battlefront II folder.

Bugs:
Texture Bugs, Faulty Motion Paths/Plans, Players can't spawn on CP5, The King Jawa and Crazed Jawa's names are not localized properly, If you hit a steep edge at a high speed, you will go through. Map may crash for people with low memory.

Credits:
Thanks to Rends and Vyse for their pod and vibrosword mesh's, and everyone else at Gametoast that was able to Help me.

Screens:
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DOWNLOAD LINK
Download Size: 110MB Addon Folder Size: 296MB
Last edited by SBF_Dann_Boeing on Sat Jan 13, 2007 2:13 pm, edited 3 times in total.
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RE: Boras II: Stunt Course (V2) RELEASED!!!

Post by Xavious »

Sweet! I'm downloading!

That's a lot of rockets in that fifth picture.... lol.
Last edited by Xavious on Wed Jan 10, 2007 11:10 pm, edited 2 times in total.
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RE: Boras II: Stunt Course (V2) RELEASED!!!

Post by yankeefan05 »

Wow looks cooler (no offense of course). Cant wait to try it out (tomorrow unforetunately). I like the ewok on a speeder or a rocket or whatever that is.
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RE: Boras II: Stunt Course (V2) RELEASED!!!

Post by JackSkratch »

Theres only one thing to do now.... PARTY!!! *gets out some chips and dip and turns on some AC/DC*
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Post by plasmoidmonkey »

Be still my oozing salivary glands!! *drools uncontrolably*

Definatly going to D/l this one.
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Post by [SBF]ATATFIGHTR »

I have enjoyed this map alot. Fantastic Map Dann
Razgriz

Post by Razgriz »

Nice! GJ!!!
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Post by SBF_Dann_Boeing »

I updated the first post with more and better screens.
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Post by Maveritchell »

SBF_Dann_Boeing wrote:I updated the first post with more and better screens.
Some of those are pretty neat looking screens. Looks like an action-packed map.
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Post by Elmo »

the flame rifle owns :D
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Post by TheRocket »

*sobsob* i het peoplepc it is sooooox99999 slow i cant get anny big maps (like this one)
it looks ike it pawns tho
my bad it dose pawn
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Post by SBF_Dann_Boeing »

I submitted the file to SWBFFiles, and if they accept u may be able to get a faster download link ;)
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Post by TheRocket »

no trust me 110 megs will take several hours i have a 1hr limit online
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Post by Epena »

It's gonna take me 2 1/2 minutes. o.O I don't know what you're talking about man. The server is speeding along great.

This map looks just like the kind of crud I would do back in the good old BF1 days. I didn't play to win; I played to have fun. I can't wait to play this!
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Post by SBF_Dann_Boeing »

TheRocket wrote:no trust me 110 megs will take several hours i have a 1hr limit online
wow ur computer must be very limited...110 should only take a few minutes at most...it shouldn't take hours. People PC must really suck...and they call themselves fast...for shame.
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Post by trainmaster611 »

This looks exciting...is there a minimap? :P
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Post by SBF_Dann_Boeing »

yep
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Post by trainmaster611 »

Ok, I was playing the map (boy you can fly high :shock: ) and the game crashed for no reason about 5 minutes into the game. You also have a wall gltihc in the canyon. :?
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Post by Epena »

That wall glitch is kinda unavoidable. You can put as many invisible walls that you want, but when you're going that fast and at that kind of an angle...no hope. Loving the death region, though..

One thing I think would improve the map greatly is less crash tolerance. You're pretty much invincible in a bike unless you're stupid. The air crashing tolerance is great I think, but when you ram into stuff you should die. That would make it not only more fun, but also give you a bit of restraint, and, of course, challenge.
SWSOE1

Post by SWSOE1 »

The map was very fun. I hated it when I went through the canyon walll or any other wall. I think the stunt pod should have the scond seat avalible. I was wondering why there were some tatooine building on top of a clif with rotting Jawas. One last thing, the brake on the stunt pod should be made more effective.
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