6th unitn?

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giftheck

6th unitn?

Post by giftheck »

Is it possible to create a sixth unit :atat: ? I wanted to make the PROPER Bothan Spy (w/Imperial Disguise Kit), Imperial Officer (with unmask ability), Clone Commander (Dependant on Legion affiliation) and MagnaGuard (with Electrostaff)
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RE: 6th unitn?

Post by Teancum »

Unfortunately, no. Nobody has ever been successful in adding a 6th unit. I think the engine only allows 5.
RDST

Post by RDST »

^yep, besides where are you gonna get the models for them? all you could do is a fancy photoshop skin job. No one has sucessfully gotten a character model into game (probly won't ever). Even if you could get a 6th unit you wouldn't be possible.
giftheck

Post by giftheck »

RDST wrote:^yep, besides where are you gonna get the models for them? all you could do is a fancy photoshop skin job. No one has sucessfully gotten a character model into game (probly won't ever). Even if you could get a 6th unit you wouldn't be possible.
Came with XSI didn't it? If LA can do it, there must be a way. Oh and the units I want to use already exist.

Magnaguard (w/ Electro Staff)
Clone Commander (W/Blaster Rifle and Chaingun, as well as Concussion Grenades and Recon Droid)
Imperial Officer (ARC Caster, Commando Pistol and unmask ability)
Bothan Spy (Stormtrooper Disguise Kit and Blast Cannon instead of crappy incinerator rifle and stealth)
RDST

Post by RDST »

,wrong forum then you sure you thinkin about BFI? And no we can't get models in game, its just not possible. But yes you could model weapons and put them in game.
DaCheat

WoW!

Post by DaCheat »

wow this feels akward proving you wrong RD-ST but....
Image
it would seem phyco fred has added not one but TWO more units
sawyerdk9

RE: WoW!

Post by sawyerdk9 »

do you know how he did that? I havn't heard of him doing that! pyscho says it all
RDST

Post by RDST »

well not a problem didn't know that. But, besides even with that you can't get new character models in game. :?
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Post by Teancum »

Well, that may be from a very early build of BF2. He's got pics of things from both games. Most of it BF1, though.
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Post by Leviathan »

Indeed, yes, that screen-shot shows SWBF's Shell as it was in the first versions of that game...
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Post by Qdin »

RDST, it IS possible to make a costum made unit into SWBF1 or SWBF2! all you gotta need is the mesh(es) and bones, nulls and the hieraky in XSI. if you DO have the experience, then it IS possible.

if a model was released with bones, nulls etc. we would probably have tried today.

don't say its not possible, when it is :P
Lord_Valanx

Post by Lord_Valanx »

What would you need to edit to accomplish a sixth character? the shell lvl?

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Post by Teancum »

It's not possible for BF1. It's just not.
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Post by Leviathan »

Off-topic : In fact, it is way far from being as much "Impossible" as most of GameToast members around here could suppose, Teancum, and psych0fred is surely among the only persons being able to modify the Source Files associated to "shell.lvl" in order to enhance the Amount of exploitable Slots showing up inside the "Units Selection" Interface, as proven inside the message DaCheat inserted earlier, without forgetting that the aimed Pandemic Studios Employee mustn't have given up this Project, contrary to what you might suppose...

PS : Lord_Valanx, next time you bring back one or more threads to Life, be sure I will not be as much tolerant as I am apparently...
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