SPTest error
Moderator: Moderators
-
-_-
- Gametoast Staff

- Posts: 2678
- Joined: Sat May 07, 2005 1:22 pm
SPTest error
guys, anyone noe wat this means?
Message Severity: 2
.\source\Godray.cpp(284)
GodrayManager: Exceeded maximum number of godrays (0)
Message Severity: 2
.\source\Godray.cpp(284)
GodrayManager: Exceeded maximum number of godrays (0)
-
Jawa_Killer
- Brigadier General

- Posts: 629
- Joined: Thu Jun 23, 2005 6:06 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: SPTest error
i think you placed the godray model right?i tried this also but my map crashed then....u have to delete it if you map crashes to sry more i cant help
-
Qdin
- Old School Staff
- Posts: 2059
- Joined: Wed Feb 23, 2005 9:54 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: SPTest error
what is a godray?
and it seems like you have to maybe add something like: SetMemoryPoolSize("EntityGodray", 0)
maybe that was your line?
well, it seems like you've placed more than 0 Godrays
so maybe change something, so it can 'have' more than 0 godrays?
- Qdin
and it seems like you have to maybe add something like: SetMemoryPoolSize("EntityGodray", 0)
maybe that was your line?
well, it seems like you've placed more than 0 Godrays
- Qdin
-
SteveK14
- Old School Staff
- Posts: 405
- Joined: Sat Mar 05, 2005 3:59 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: USA
- Contact:
In your worldid.fx file you should have an entry like this:
Effect("Godray")
{
Enable(1);
MaxGodraysInWorld(5000);
MaxGodraysOnScreen(10);
OffsetAngle(0.000000);
DustVelocity(0.0, -0.1, 0.0);
MaxViewDistance(150);
MaxViewDistance(130);
}
If it is set to MaxGodraysinWorld[or screen](0) then you may have none on your map. If you have placed them on your map, increase this number.
Or if this entry is not there, it may be causing the crash.
Steve
Effect("Godray")
{
Enable(1);
MaxGodraysInWorld(5000);
MaxGodraysOnScreen(10);
OffsetAngle(0.000000);
DustVelocity(0.0, -0.1, 0.0);
MaxViewDistance(150);
MaxViewDistance(130);
}
If it is set to MaxGodraysinWorld[or screen](0) then you may have none on your map. If you have placed them on your map, increase this number.
Or if this entry is not there, it may be causing the crash.
Steve
-
-_-
- Gametoast Staff

- Posts: 2678
- Joined: Sat May 07, 2005 1:22 pm
-
Jawa_Killer
- Brigadier General

- Posts: 629
- Joined: Thu Jun 23, 2005 6:06 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
-
SteveK14
- Old School Staff
- Posts: 405
- Joined: Sat Mar 05, 2005 3:59 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: USA
- Contact:
-
Qdin
- Old School Staff
- Posts: 2059
- Joined: Wed Feb 23, 2005 9:54 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
-
-_-
- Gametoast Staff

- Posts: 2678
- Joined: Sat May 07, 2005 1:22 pm
-
SteveK14
- Old School Staff
- Posts: 405
- Joined: Sat Mar 05, 2005 3:59 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: USA
- Contact:
