How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
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Penguin
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by Penguin » Tue Jan 23, 2007 6:13 am
Visual Dictionary
DeathRow
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by DeathRow » Tue Jan 23, 2007 7:31 am
I only have the Ep.III one. Good model BTW
Penguin
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by Penguin » Tue Jan 23, 2007 7:41 am
Got all of them but the EP III Places one since I could only find that in the ultimate pack which was $80
Razgriz
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by Razgriz » Tue Jan 23, 2007 8:21 am
minilogoguy18 wrote: quit blaming LA, the game was just published by them, pandemic made it but they had a dead line and only so much could be done, crying doesnt change anything.
Off Topic: Cmon minilo you cant blame me. Lucas Arts has been on a roll for a while. Kotor2, Republic Commando, Battlefront 2, so far the only good luck they've sort of had is Empire At War but it still didn't meet up to everyones expectations (I mean, even luke wasn't in there!)
On Topic: Ive actually read that book a couple times at Barnes&Nobel and yea it does kick leias wimpy pistol into the clear blue sky
minilogoguy18
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by minilogoguy18 » Tue Jan 23, 2007 11:05 am
penguin i dont own them O_o
the only SW stuff i own is this game and a couple of others and the movies and thats it.
DeathRow
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by DeathRow » Tue Jan 23, 2007 4:48 pm
I find it hard to model from a book, I use Star Wars miniatures . Then even I can make a good model.
Penguin
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by Penguin » Tue Jan 23, 2007 7:36 pm
we need to make a charity, raise enough money to buy mini those books! :p
minilogoguy18
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by minilogoguy18 » Tue Jan 23, 2007 9:13 pm
or you could just scan me some stuff if i decide to model it =)
FragMe!
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by FragMe! » Tue Jan 23, 2007 10:05 pm
@t551t5551
Star Wars The Complete Visual Dictionary yes great book
@minilogoguy
don't have a scanner so just used digital camera to take a snap shot it was good enough to rotoscope
with. Could do the same for you if it doesn't break any rules.
minilogoguy18
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by minilogoguy18 » Wed Jan 24, 2007 1:39 am
well im not taking any requests, usually never do, i like to work on things in my own time but if i need something ill let you know.
FragMe!
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by FragMe! » Wed Jan 24, 2007 12:22 pm
mini
wasn't requesting was offering there are a lot of pretty pictures in the book and if you needed
to see something in more detail could send it to you or something.
You've help me both directly and indirectly so I thought I'd return the favour.
Gogie
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by Gogie » Wed Jan 24, 2007 9:27 pm
the "Hammer Head" Republic Frigate (sorry if I dont have an XSI screenie, I dont wanna load XSI just to take a picture)
Moving_Target
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by Moving_Target » Wed Jan 24, 2007 9:56 pm
Wow
. Ummm if that's not in XSI then is that ingame? The giant bright sun is throwing me off. I should start modeling again.
minilogoguy18
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by minilogoguy18 » Wed Jan 24, 2007 10:01 pm
you need to subdivide the polygons on alot of the ship, like the engine area, dont be afraid to add more polies to make it more round, the engine can easily handle it, besides its such a big model, its really gonna look bad keeping it low poly.
Galactic_Marine
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by Galactic_Marine » Wed Jan 24, 2007 10:20 pm
I know it sucks, but here's a kit fisto model I made:
I have the whole body, just haven't textured it yet....
DeathRow
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by DeathRow » Thu Jan 25, 2007 1:22 am
I like it.
RC-1290
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by RC-1290 » Thu Jan 25, 2007 8:20 am
Looks ok, but where did his headtentacles go (do those have a name like the lekku on twi-leks?).
--
I'd reccomend adding a shiny effect on his eyes
Rc-1290'Dreadnought'
Razgriz
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by Razgriz » Fri Jan 26, 2007 8:34 am
yeah im wondering where the tentacles went to...
Vyse
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by Vyse » Fri Jan 26, 2007 3:40 pm
This is a completely new model of Boba Fetts blaster I made. (Not my old one) It for a upcoming map I'm making... hee hee hee
Can't wait to get it in game!
The_Emperor
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by The_Emperor » Fri Jan 26, 2007 4:49 pm
And I can't wait to see it ingame in your upcoming map