Fixed Rancor?
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- Fiodis
- Master of the Force

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Fixed Rancor?
I know someone, I think it was MetalRancor, made a rancor playable once; but it had horrible animations and did no damage. Now, I noticed that in Maveritchell's Dark Times Felucia Wave Mode, he had rancors - but they were completely fixed and used wampa anims. Inspired, I experimented a little by myself but the best I ever got was more warped than MetalRancor's. So now I'm asking: were Mav's rancors some brand-new models based off the original, or is there a way to give a rancor wampa anims while at the same time preserving its shape?
- Fluffy_the_ic
- Hoth Battle Chief

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Re: Fixed Rancor?
Mav didn't do it; Frag did. Frag put it in XSI and then enveloped it to the wampa skeleton.
- Fiodis
- Master of the Force

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Re: Fixed Rancor?
Ah, all right. This can be locked, I suppose.
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MetalcoreRancor
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Re: Fixed Rancor?
I was wondering how he did that... I'm going to ask for it now, and work on an improved Rancor to release ^_^
- Maveritchell
- Jedi Admin

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Re: Fixed Rancor?
I did do it; FragMe! exported it for me, as he was kind enough to export all the playermodels I made for Dark Times.Fluffy_the_ic wrote:Mav didn't do it; Frag did. Frag put it in XSI and then enveloped it to the wampa skeleton.
Also, it's not enveloped to the wampa skeleton (which would be silly anyway since the wampa uses the same default skeleton as everyone else). I adjusted the original model so that I could envelope it to the stock unit skeleton.
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FragMe!
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Re: Fixed Rancor?
What Mav said. 
