SWBF Series Model Showcase Thread 5th Edition

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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kinetosimpetus
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by kinetosimpetus »

Image
Image
I plan to rough up the texture.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

Looks awesome. :thumbs:
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by kinetosimpetus »

Image
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Slime615 »

Sweet!
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Awesome saber. :thumbs:
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Marth8880 »

I FINALLY finished cleaning up the Apollo 17 Lunar Lander model for Luna!
Original model made by NASA.


AO renders:
Hidden/Spoiler:
Image
Image
Wireframe before:
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
I literally cut down the poly count by 87.2%. Now I just gotta re-texture it and put it in-game! :D
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

99540...O_O
Nice job on cutting it down.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Marth8880 »

Thanks! :D


Done texturing it!
Hidden/Spoiler:
Image
I had to optimize it further in an attempt to prevent MshEx from crashing, but it continued to crash. New triangle count is 5758.


Credit for the American flag and "UNITED STATES" textures goes to NASA.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Nice. Is the top part going to be un-textured?
@About the export: I just got 5572 Triangles exported. Just go a tiny bit lower. :)
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Marth8880 »

The top part actually is textured, the texture NASA included is just solid white. The latest, and hopefully, final version has much better texture work.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Ah, I see. Good luck with the textures/Tri count.
EDIT
I just got 5778 Tris exported. :shock: Check your export options; you should be able to get that model exported.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by MandeRek »

WARNING! Partly-high poly alien model ahead! Watch on with care! :vader:

Image
Hidden/Spoiler:
A simple model. Some parts are too high-poly, but I won't change that. It's just for a small side project :)
Image
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by willinator »

MandeRek wrote:Image
Holy ferdiddle that is good! :eek: ! I was just thinking of doing that the other day, but I see I was beaten to it. Good job! :thumbs:
Last edited by willinator on Thu Jan 19, 2012 4:17 pm, edited 1 time in total.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by MandeRek »

Just noticed some inverted/weird polys in his neck armor, will fix that. Here's a pic of him in my custom Kamino map:
Hidden/Spoiler:
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Sweet!
I really like the new CP by the way. :thumbs:
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Slime615 »

Now what I would give to possess that model. I am working on a Mod, that Replaces/Adds all Hunt Modes with a 6 a Side Hunt, that features the Home species. (ewoks for Endor, Sand people for Tattoieen, Gammoreas for Jabbas Palace, Geonsians for Geonosis, etc)

This would be great for Kamino.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by willinator »

I am curious. Is the Kaminoan model any taller than the standard infantryman? If it is, then what skeleton are you using?
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by MandeRek »

I'm using the Vader skelleton. And his head is sticking out on top. This is quite a good skelleton I think, looking at the pic from Episode 2 with Obi Wan and Taun-We :)
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Labj »

AGL:
Hidden/Spoiler:
Image
Image

Ref:
Image
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Whoa, awesome. :thumbs:
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