Essentially, what I am asking is how you would reference yourself (or your team, it doesn't matter to me, as you are the only one on your team) in the following code:
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Thanks!
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gameObjectPtr - game object pointer. Like a character's unit"Defend" - defend the target (a gameobject pointer, or a character index)
AddAIGoal( team, "Defend", weight, gameObjectPtr );
AddAIGoal( team, "Defend", weight, integerChrIdx );
