Load Screen Problem

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Alpha

Load Screen Problem

Post by Alpha »

When I finish step 6 in the tutorial I got to C:\BF2_ModTools\data_ABC\_LVL_PC\Load and there isn't anything in the folder. I followed the other steps to the letter. Here's my common.req if you need that:
ucft
{
REQN
{
"texture"
"loadscreen"

}
}
And my loadscreen.tga is a 24 if that effects anything and it is 1024x1024. I don't get any errors during munging either and I munged "common" before step 6.
xwingguy

RE: Load Screen Problem

Post by xwingguy »

You've got to copy it from data_modid/_LVL_PC to wherever it is supposed to be in the addon area.
Alpha

RE: Load Screen Problem

Post by Alpha »

I know, but the file I'm supposed to copy from the modid/_LVL_PC is not there.
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[RDH]Zerted
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RE: Load Screen Problem

Post by [RDH]Zerted »

Did you remember to edit _Built\Load\munge.bat and check Load in Visual Munge?
Alpha

RE: Load Screen Problem

Post by Alpha »

Yeah, you just remove the "@" symbol in the munge.bet, right?
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Posts: 2982
Joined: Sun Feb 26, 2006 7:36 am
Projects :: Bos Wars AI - a RTS game
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Location: USA
Contact:

RE: Load Screen Problem

Post by [RDH]Zerted »

Yes. Even without a picture, if there is a common.req, a common.lvl file should be created.

2) edit munge.bat
3) create data_ModID\Load folder
4) put your loading image (loadscreen.tga) in the Load folder from #3
5) create common.req and put it inside the Load folder from #3
6) Munge load
VisualMunge should create a common.lvl at data_ModID\_LVL_PC\Load

When you create common.req from notepad, use 'Save As' and make sure to set the 'Save as Type' to 'All Files'.
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