Rends Tatooine Mos Eisley Announcement
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OGEB1103
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Rockwind
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~*~Glitch_Master~*~
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Rockwind
star wars galaxies pics
Hey rends do u think anyone could rebuild the cantina so it was more like that? with a bit of gloom in it or something?
Anyway here are some more pics i got of star wars galaxies for you
Vech repair garage

Mos elisly guildhall

Shuttleport view A

shuttleport veiw B

shuttleport veiw c

Outsie of mos elisly

Well thats all i got for now. If u need anymore of like womp rats and things just ask me.
Hope this helps u out
Anyway here are some more pics i got of star wars galaxies for you
Vech repair garage

Mos elisly guildhall

Shuttleport view A

shuttleport veiw B

shuttleport veiw c

Outsie of mos elisly

Well thats all i got for now. If u need anymore of like womp rats and things just ask me.
Hope this helps u out
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yankeefan05
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RE: star wars galaxies pics
Wow. Looks really nice. Is it going to be set at dawn/dusk or r u going to change it to Mid-day?
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RC-1290
Just one Note:
Star Wars™ Galaxies™ is not as accurate as you might want...(quite obvious actually but I had to post this to remind everyone :p). And it seems just to be based On Star Wars. There isn't really much in the game wich you can point at and say, HEY I've seen that in the movies/books. Everything in the game seems to have started on a good, canon, idea wich is than adjusted with a flamethrower. So be carefull with looking to SWG if you want to make a Star Wars mod.
Don't get me wrong tough, some things really look nice in SWG and I used to like the game, it's just that It's pretty useless for making canon maps.
Star Wars™ Galaxies™ is not as accurate as you might want...(quite obvious actually but I had to post this to remind everyone :p). And it seems just to be based On Star Wars. There isn't really much in the game wich you can point at and say, HEY I've seen that in the movies/books. Everything in the game seems to have started on a good, canon, idea wich is than adjusted with a flamethrower. So be carefull with looking to SWG if you want to make a Star Wars mod.
Don't get me wrong tough, some things really look nice in SWG and I used to like the game, it's just that It's pretty useless for making canon maps.
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Sniper_eye
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meh, still, i think that rends got the whole Mos Eisley look anywayRC-1290 wrote:Just one Note:
Star Wars™ Galaxies™ is not as accurate as you might want...(quite obvious actually but I had to post this to remind everyone :p). And it seems just to be based On Star Wars. There isn't really much in the game wich you can point at and say, HEY I've seen that in the movies/books. Everything in the game seems to have started on a good, canon, idea wich is than adjusted with a flamethrower. So be carefull with looking to SWG if you want to make a Star Wars mod.
Don't get me wrong tough, some things really look nice in SWG and I used to like the game, it's just that It's pretty useless for making canon maps.
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RC-1290,
thanks for reminding. I won´t use the Galaxis images as source for my models but they could give me some more ideas and inspirations when modelling.
For more accurate buidlings and objects i use the screenshots i took from the movie (i took screenshots from every scene) and the map layout images i got from Ogeb.
I just tested my models in game and now i need to resize this or that or need to bugfix a few objects. I already uvmapped a few of them.
There are still a lot of objects to be done.
About the cantina i will use the one from the game but will enhance it somewhat. There will be the droiddetector at the entry and the seats. The cantina from galaxis is far to big but the bar looks cool
Creating textures will be the hardest part of the map. Someone mentioned the lowrez textures from Coruscant city but hey you don´t know the circumstaces the time i had to create that map
But i promise you way better textures this time.
My plan is to create a Mos Eisley map where you think hey that´s cool i´m in Mos Eisley! Let´s see how close to it can make it.
So i´m glad if you guys keep on posting images from different games so i can see how others made this town.
Rends
thanks for reminding. I won´t use the Galaxis images as source for my models but they could give me some more ideas and inspirations when modelling.
For more accurate buidlings and objects i use the screenshots i took from the movie (i took screenshots from every scene) and the map layout images i got from Ogeb.
I just tested my models in game and now i need to resize this or that or need to bugfix a few objects. I already uvmapped a few of them.
There are still a lot of objects to be done.
About the cantina i will use the one from the game but will enhance it somewhat. There will be the droiddetector at the entry and the seats. The cantina from galaxis is far to big but the bar looks cool
Creating textures will be the hardest part of the map. Someone mentioned the lowrez textures from Coruscant city but hey you don´t know the circumstaces the time i had to create that map
But i promise you way better textures this time.
My plan is to create a Mos Eisley map where you think hey that´s cool i´m in Mos Eisley! Let´s see how close to it can make it.
So i´m glad if you guys keep on posting images from different games so i can see how others made this town.
Rends
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JabbaLovesLava
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Confused by the dark side you areJabbaLovesLava wrote:I got an idea. You could watch Ep I / II and see that mos eisly
maybe even make wattos sho p:D
That's Mos Espa you're taking about. See for yourself:
http://starwars.wikia.com/wiki/Mos_Espa
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yankeefan05
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Vyse
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You know what would be really sweet, if this guy could be worked in some how.. Of course there only really in the desert part of tat but maybe there could be like a pit fight arena where these things fight.. *HHhmm idea floating around my head*
http://starwars.wikia.com/images/b/b5/GreaterKrayt.jpg
BTW great looking map Rends!
http://starwars.wikia.com/images/b/b5/GreaterKrayt.jpg
BTW great looking map Rends!
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JabbaLovesLava
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