Model Gets Messed Up in ZE [solved]

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Karnage
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Model Gets Messed Up in ZE [solved]

Post by Karnage »

So I'm trying to create a building using multiple cubes and when I export it and put it in ZE it clumps all the cubes together in a big mess.

This is what it looks like in XSI:
Image

This is what it looks like in ZE:
Image

What am I doing wrong?
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Re: Model Gets Messed Up in ZE

Post by Maveritchell »

It looks like you didn't freeze your translations before you exported it.
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Re: Model Gets Messed Up in ZE

Post by RepSharpshooter »

Yeah, make sure you freeze all transformations before exporting, including rotation, scale, and translation.
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Re: Model Gets Messed Up in ZE

Post by Karnage »

Thanks! I tried doing that before but I probably messed it up in XSI.

I just re-did the model and now it works.
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Re: Model Gets Messed Up in ZE

Post by Fluffy_the_ic »

Huh. You say you HAVE to freeze the transformations? I didn't, and it doesn't look a piece of crap clump of cubes.
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Re: Model Gets Messed Up in ZE

Post by tsurugi13 »

Fluffy_the_ic wrote:Huh. You say you HAVE to freeze the transformations? I didn't, and it doesn't look a piece of crap clump of cubes.
How did you export it? Maybe you're just lucky. :P
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Re: Model Gets Messed Up in ZE

Post by Caleb1117 »

Maybe he didn't merge the model, I don't think you have to freeze, if it's merged.
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Re: Model Gets Messed Up in ZE

Post by Fluffy_the_ic »

I used a full exporter. Nothing special, no freezing, no merging, just exporting. I probably am just lucky.
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Re: Model Gets Messed Up in ZE

Post by tsurugi13 »

Fluffy_the_ic wrote:I used a full exporter. Nothing special, no freezing, no merging, just exporting. I probably am just lucky.
That's probably it. Everyone uses mshex (with reason) and mshex has requirements.
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Re: Model Gets Messed Up in ZE

Post by Fluffy_the_ic »

I mean, I'm switchin' to meshex when the 30-day free trial is up, so yeah. I think you get it.
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