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I don't understand, I followed all the instructions (I think), is it supposed to be like this? How do I fix it?
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Frisbeetarian wrote:Did you check the model under Textured Decal mode instead of Wireframe?
OOOkay. I did NOT get that. What's the button for the headlight? Also, as you could see in the picture, there is no button called "Model" on the left. So...I'm stumped...again...Commander_Fett wrote: 3. In XSI, you have to invert polies that are black on both sides (apparently there are 2, if someone could elaborate on this it would be appreciated).
to do so, do the following: go into shaded mode and turn on the headlight.I believe you can also right click on the polies and select invert.FragMe! wrote:For inverting polies, select the polies you want to invert and on the left side menus under Model go to Modify/Poly. Mesh/Invert Polygons


How do I 'select the polies I want to invert'? When I click on them, it just selects the whole entire thing.Frag Me! wrote:For inverting polies, select the polies you want to invert and on the left side menus under Model go to Modify/Poly. Mesh/Invert Polygons

This still applies. If you want us to hold your hand, go to XSI help and type "select polygon," choose the first topic, and read it. It even provides a list of keyboard shortcuts!Frisbeetarian wrote:Just to note, everything you have asked so far can be answered in the XSI help. You're basically just coming to us and saying, "I don't know how to use XSI."
