All-Purpose Request Thread (Mk. IV)

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Venator
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Re: All-Purpose Request Thread (Mk. IV)

Post by Venator »

Don't know if this is the wrong place to ask, but could someone make a global.lvl with original clone sounds from SWBF1 for SWBF2? Or at least show me how?

I saw it on an old gamefront post and thought it'd be worth a shot:

http://forums.filefront.com/sw-bf2-modd ... wbfii.html
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Re: All-Purpose Request Thread (Mk. IV)

Post by Anakin »

What's the problem with the old packages?? Why do you want to rebuild the mod??
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Re: All-Purpose Request Thread (Mk. IV)

Post by Venator »

The gamefront site gives me a blank page when I dl, and I searched everywhere else and it was nowhere to be found. :/

But maybe it was my computer, does it work for anyone else?
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Re: All-Purpose Request Thread (Mk. IV)

Post by Anakin »

It says to me i need to log in, so i think the link is still up. But i don't have a account. Maybe some with a gamefront account can check this.
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Re: All-Purpose Request Thread (Mk. IV)

Post by AceMastermind »

The attachments in that post were wiped, it'll have to be rebuilt.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Venator »

AceMastermind wrote:The attachments in that post were wiped, it'll have to be rebuilt.
Yea it'd be great if someone could pick up this mod, I hate playing w/the skin changer mod and hearing the voiceover say "No one messes with the 501st" lol.
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Re: All-Purpose Request Thread (Mk. IV)

Post by giftheck »

I seem to remember somebody mentioning doing a proof-of-concept Walker Assault mod in SWBFII. Did that ever get uploaded?
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Re: All-Purpose Request Thread (Mk. IV)

Post by TheMastermindOfMaom »

No,topic got locked because of lack of progress....I think.
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Re: All-Purpose Request Thread (Mk. IV)

Post by AQT »

If you're talking about this thread, it was locked because there was no evidence of such a mod in development. It was just full of unverifiable claims.
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Re: All-Purpose Request Thread (Mk. IV)

Post by MissingTexture »

I was wondering if there was a downed AT-AT prop?
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Re: All-Purpose Request Thread (Mk. IV)

Post by DylanRocket »

MissingTexture wrote:I was wondering if there was a downed AT-AT prop?
Yes, there's a few in the Chainisle assets. http://www.secretsociety.com/forum/down ... ChainIsle/
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Re: All-Purpose Request Thread (Mk. IV)

Post by giftheck »

AQT wrote:If you're talking about this thread, it was locked because there was no evidence of such a mod in development. It was just full of unverifiable claims.
I see. Has anybody attempted it for real? I can't imagine it being impossible to do.
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Re: All-Purpose Request Thread (Mk. IV)

Post by TheMastermindOfMaom »

It would be kinda hard,but not impossible.
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Re: All-Purpose Request Thread (Mk. IV)

Post by giftheck »

A lot of it would be scripting. If I wasn't so focused on my SWBF1 Uprising mod I'd give it a go.
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Re: All-Purpose Request Thread (Mk. IV)

Post by ARCTroopaNate »

Has anyone ever released an endor version of Han Solo?? I thought I saw a picture of one floating around at some point.
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Re: All-Purpose Request Thread (Mk. IV)

Post by Kingpin »

ARCTroopaNate wrote:Has anyone ever released an endor version of Han Solo?? I thought I saw a picture of one floating around at some point.
Should be easy enough to make. Just change his pants from blue to brown.
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Re: All-Purpose Request Thread (Mk. IV)

Post by euden »

I intend on creating a mod including maps and areas from the new movie (EP:VII) If possible I would like someone to help me with the following as I am still fairly new to this process:
  • 1. First Order Trooper (Can just be the base trooper for now): It must include the new blaster with the white outlining
    2. Resistance soldier: Largely these are just rebel troops in brown clothing without helmets, their blasters are different though.
    3. Resistance fighter: (the model is slightly different from the original x-wing, once I get hands on the modeling tools I could probably do some stuff)
    4. First Order Tie Fighter: This is mainly just a tie fighter with a new black/red texture
These are all that I will need for now, making the map will be my responsibility, I simply need the troops / fighters to fill it :) Once I get my head around all the tools I can help but I unfortunately have no skill in texturing :/

Any help in this project would be most appreciated!
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Re: All-Purpose Request Thread (Mk. IV)

Post by MissingTexture »

Is there an accurate or better version of a Boba Fett player model?
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Re: All-Purpose Request Thread (Mk. IV)

Post by rudey »

.
Last edited by rudey on Tue Apr 13, 2021 2:12 pm, edited 1 time in total.
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Re: All-Purpose Request Thread (Mk. IV)

Post by AceMastermind »

rudey wrote:Would anyone be kind enough to take the shipped imp_cap_stardestroyer2.msh asset and add more openings for hangars to it? Preferably 4 total, 2 on each side.
Hidden/Spoiler:
Image
Here try this one:
https://mega.nz/#!60dQ2RBQ!VYONxEwJEQDC ... JJwwEN0iAk
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