Tie Fighter Pack
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- Anakin
- Master of the Force

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Re: Tie Fighter Pack
it's great 
- naru1305
- Major General

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Re: Tie Fighter Pack
looks cool 
- Jendo7
- Sith

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Re: Tie Fighter Pack
No, I wouldn't do that, I know you're a Sith Lord :maulsaber:Darth_Spiderpig wrote:Jendo7 wrote:Most impressive, and you are a Jedi!![]()
Ya mean me?
- acryptozoo
- Master Bounty Hunter

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Re: Tie Fighter Pack
Invisible hand hanger looks awesome 
- Sky_216
- Droid Pilot Assassin

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Re: Tie Fighter Pack
Looks good, just wondering...is the scale of the stock CW era cap ships correct or are Dragonum's one's correctly scaled?maxloef wrote:well its mostly the colors IMO, but toe ach his own ofcourse
a invisible hand hanger update
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Darth_Spiderpig
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Re: Tie Fighter Pack
I always thought the "right" scale was beneath these two actually. 
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Lephenix
Re: Tie Fighter Pack
These textures are from JKA , i am pretty sure .
- Eggman
- Master Bounty Hunter

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Re: Tie Fighter Pack
The CW era chips are much too small. I believe Dragonum's are the correct scale, or at least much closer to the correct scale, although they are too big to really be practical for any map. I think the best scale for the game would be somewhere between the two extremes.Sky_216 wrote: Looks good, just wondering...is the scale of the stock CW era cap ships correct or are Dragonum's one's correctly scaled?
- Fiodis
- Master of the Force

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Re: Tie Fighter Pack
...So I last took a look at this thread 'round page eight and now look what you've done with it.
Needless to say, I'm impressed.
Needless to say, I'm impressed.
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THEWULFMAN
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Re: Tie Fighter Pack
Its somewhere in between. Stock is too small, Daragums are too big. The stock size is closer though. Stock is pretty close, if you compare ships and their supposed size on wookiepedia
Geek on duty.
Geek on duty.
- Deathplayer
- Private First Class
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Re: Tie Fighter Pack
hum...someone (can't remember who) told me the ships in BFII are 3 times smaller than they'd be in reality. unfortunately i could't find information about the size of the ships at wookiepedia or google.
well, nice things you made, maxloef
could you make the rihkxyrk heavy starfighter?
well, nice things you made, maxloef
could you make the rihkxyrk heavy starfighter?
Hidden/Spoiler:
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THEWULFMAN
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Re: Tie Fighter Pack
Thats smaller than the Imperial-Class.Wookiepedia wrote:Technical specifications for Venater
Length 1,137 meters
Width 548 meters
Height/depth 268 meters
- Anakin
- Master of the Force

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Re: Tie Fighter Pack
great referent
Deathplayer wrote:hum...someone (can't remember who) told me the ships in BFII are 3 times smaller than they'd be in reality. unfortunately i could't find information about the size of the ships at wookiepedia or google.
well, nice things you made, maxloef
could you make the rihkxyrk heavy starfighter?Hidden/Spoiler:
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cydonprax12
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Re: Tie Fighter Pack
Have you released the first pack yet. And if you haven't could you try a Tie Hunter? http://starwars.wikia.com/wiki/TIE_Hunter
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THEWULFMAN
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Re: Tie Fighter Pack
He did say he was going to.cydonprax12 wrote:Have you released the first pack yet. And if you haven't could you try a Tie Hunter? http://starwars.wikia.com/wiki/TIE_Hunter
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maxloef
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Re: Tie Fighter Pack
again sorry for the lack of updates, school and real life have taken a priority for a while, ill be posting new stuff relativly soon.
im working on the IH interior, which will be quite a bit bigger then youve seen before in battlefront, the following is planned.
- Hangars
- Turret rooms on the left and right (as seen in episode 3, could use reference on the guns!)
- Auto turret mainframe room (bigger then stock, expect more things to destroy)
- Engine rooms ( big rooms for the engines, that actualy are close to the actual engines!)
- Shield Generator (big room, but heavely armoured)
- Command Bridge (maybe add the ability to turn shield of or close the hanger doors)
- possibly more
im working on the IH interior, which will be quite a bit bigger then youve seen before in battlefront, the following is planned.
- Hangars
- Turret rooms on the left and right (as seen in episode 3, could use reference on the guns!)
- Auto turret mainframe room (bigger then stock, expect more things to destroy)
- Engine rooms ( big rooms for the engines, that actualy are close to the actual engines!)
- Shield Generator (big room, but heavely armoured)
- Command Bridge (maybe add the ability to turn shield of or close the hanger doors)
- possibly more
- Deathplayer
- Private First Class
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Re: Tie Fighter Pack
sounds good...especially this part:
maxloef wrote:- Command Bridge (maybe add the ability to turn shield of or close the hanger doors)
- Jendo7
- Sith

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Re: Tie Fighter Pack
Good luck with it, it sounds awesome! 
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Bob
- Brigadier General

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Re: Tie Fighter Pack
----------------------------- just ignore this --------------------------------------------
I hate those guys who post official pics on their side and claim them to be private...
----------------------------- just ignore this --------------------------------------------
here you go:maxloef wrote: - Turret rooms on the left and right (as seen in episode 3, could use reference on the guns!)
Hidden/Spoiler:
----------------------------- just ignore this --------------------------------------------
Hidden/Spoiler:
Last edited by Bob on Fri Feb 25, 2011 12:28 pm, edited 2 times in total.
- Anakin
- Master of the Force

- Posts: 4817
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- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
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Re: Tie Fighter Pack
lol i cannot see a turret on this pic 

