Yes, please don't. It was locked once already a couple days ago.
Dom380 wrote:hows this coming along?
Don't bump topics more than a month old. -Staff
I'll have a couple new screenshots in a couple hours with an announcement about mod progress. By the way, don't think because I'm not updating there is no progress. I'm either working on something I want to keep secret, or fixing things that can't been shown or explained properly with screenshots.
EDIT: And... here's the promised update/ announcement.
Mod release is just around the corner! I'd say I'm at about 90-95% right now, and I should have a release either this weekend or the weekend after. However, there have been a couple changes and cuts that I made for a couple different reasons.
First off, Venator and Space Coruscant are cut from this version. They simply aren't polished enough. That and Venator looks sloppy with the lack of matching props, and the bridge-to-hallway teleport ends up looking silly and working rather poorly. These maps may be included in a future version or released seperately with UB:TCW era support.
Secondly, I removed the 327th legion and replaced them with the 501st legion. Why? I already had a yellow legion (the 212th) and wanted to add more variety. I also wasn't too fond of the skins I had or the look of the characters in general.
Thirdly, I spent a good chunk of time remaking
all the clone skins using Icemember's white clones as bases. I did this not only to give a better sense of unity to the skins, but also because I couldn't figure who had made the skins I was using. And it does feel better having more of my own work in the mod, rather than borrowing stuff from others all the time.
So here's a couple (okay, quite a few) new screenshots to drool over.
And that's all. Most likely the last update before release.