How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
wow, it looks awesome, but wasn't the end purple not clear, or am I very very mistaken
the electrical effects were purple.
the ends were clear. but the electrical effect that comes out at both ends is purple
Anway, now that i can export stuff. ingame there is nothign there. my Magna Guard is just running around with holding nothing and swinging around like a darth maul fan >.<
Okay, its ingame and all rescaled and looks awsome, but he only problem is like with everyone else who has tried. i can get effects on the end to work. so at the moment i'm just using a static image which still looks awsome.
o.o lol my Magna Guard uses the Bulldog RLR for longrange, and for close combat it uses the Electro Staff, this works really well becouse the AI will use the Bulldog, and if you get close or someone else gets close it switchs to the Electro Staff and kills the clones, then swaps back to the buldog RLR and continues shooting at people far away
EDIT: you have to use mauls animations. all the other animations are set up for a light saber with 1 blade, not a double ended staff thing. so if you use someone elses animations, one end of the staff is going to keep and going through yourself when you attack people which will look dumb and stupid
Uhhh, just thought I'd let everyone know, Penguin reskinned the Magna, and has a cool new picure in the "screenshots" part of her Tatooine:Valley Forum.