Multiple Textures

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Thunder
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Multiple Textures

Post by Thunder »

ok after i merged all of the objects into collision and x_lowrez
i put one texture in one place then another texture in another place then export in a .xsi the textures don't come out
i click the null (Dummyroot) with the middle mouse button then export
but when i put them in at the base it works then export poff gone
Help ME!
plz
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Re: Mustiple Textures

Post by FragMe! »

Not sure if this is of any help to you but here is an example of what your selection should look like just before you export (middle click on dummyroot)

Image

Also with textures make sure they are a power of 2* non compressed tga format. And you have export textures option checked.

Image

*2, 4, 8, 16, 32, 64, 128, 256, 512, 1024 any combination of these numbers for example 512 x 512 or 512 x 256
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Thunder
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Re: Mustiple Textures

Post by Thunder »

FragMe! wrote:
Image

*2, 4, 8, 16, 32, 64, 128, 256, 512, 1024 any combination of these numbers for example 512 x 512 or 512 x 256
where can i get to that panel?
i have XSI 6.0 Mod Tool
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DarthD.U.C.K.
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Re: Mustiple Textures

Post by DarthD.U.C.K. »

with the modtool, you cant get to that panel, the exporter is only workin with xsi5 and the addon is only working with foundation or advanced
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