Hero Weapon Channels

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ArkAngel
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Hero Weapon Channels

Post by ArkAngel »

well, I'm trying to use a normal unit as a hero. I have the weapon channels thing set up properly, but in game you can't get to them

here's the odf:
Hidden/Spoiler:
[GameObjectClass]
ClassParent = "rep_inf_default"


[Properties]
UnitType = "assault"

MaxSpeed = 6 // base forward speed
MaxStrafeSpeed = 5 // base right/left speed

MaxHealth = 1000

WEAPONSECTION = 1
WeaponName = "rep_weap_inf_heavyrifle"
WeaponAmmo = 4

WEAPONSECTION = 2
WeaponName = "rep_weap_award_pistol"
WeaponAmmo = 4

WEAPONSECTION = 3
WeaponName = "rep_weap_inf_thermaldetonator"
WeaponAmmo = 6
WeaponChannel = 1


WEAPONSECTION = 3
WeaponName = "rep_weap_inf_powerup_dispenser"
WeaponAmmo = 4
WeaponChannel = 1

VOUnitType = 121
kinetosimpetus
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Re: Hero Weapon Channels

Post by kinetosimpetus »

You have 2 weapon section 3's.
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ArkAngel
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Re: Hero Weapon Channels

Post by ArkAngel »

wow fail on my part lmao :cpu: thanks lol

im still having trouble switching primary weapons though :(
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Teancum
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Re: Hero Weapon Channels

Post by Teancum »

If you have an award weapon you need to have the regular weapon as well. Award weapons are only active when a player has earned those awards through gameplay.
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