Marth8880 wrote:I was thinking he would create a new takeoff animation where the plane would taxi straight for a set length down a makeshift runway and then take off.
The landing animation is just the takeoff animation played in reverse. So if you had a takeoff animation with the plane coasting down the runway, to land it would speed along the runway backwards.
Lagomorphia wrote:If you set the takeoff height at very low it would appear to take off normally, rather than doing Battlefront's Thunderbird 1 move
And as for that, it would fly right away - there'd be no taxi stage. It would look only marginally better than the stock BF2, I think. Also there's the problem that it'd start flying right on the terrain, and would instantly collide with it.
I fiddled with making a good plane-takeoff and landing sequence. I concluded it wasn't worth the trouble. Imo, a plane really isn't necessary nor fitting on this map.