Hidden/Spoiler:
Also, if this is in the wrong forum I apologize I didnt know which one it would go in because its modding but its also a problem with a custom xsi object...
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wait, what? I don't understand what you mean...Marth8880 wrote:Zero Editor displays the lowrez mesh for props and stuff.
[color=#FF8000]ODF Parameters.txt[/color] wrote:Header
[GameObjectClass]
ClassLabel is required by the game engine to determine it's functional properties.
GeometryName is required to display the lowrez mesh within the zeroeditor.
GeometryScale is required by zero to reflect any post-XSI scaling done through the msh.option file