Modded First Person View

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Commander_Cody771
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Modded First Person View

Post by Commander_Cody771 »

Is it possible to make a clone helmet "hud" if your a clone and you turn to the first person view? Like Republic Commando.
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Re: Modded First Person View

Post by vampire_lord »

I am not even an expert, but maybe adding a HUD mesh to the 1st person mesh? it would require a lot of work.
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Re: Modded First Person View

Post by trainmaster611 »

yes, you would do something like what rep did for his unofficial patch v1.2. But it would probably require extensive editing, and then the HUD will probably obsure out a lot of the sight (people already complain about rep's mod even though it hardly blocks anything).
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Re: Modded First Person View

Post by vampire_lord »

The unofficial 1.2 patch sure blocks some stuff, but then what about a semi-transparent HUD like in Metroid Prime? I don't know, even then I play mostly on 3rd person, specially in NoTeamDamage servers because there are too much explosive noobs around.
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Re: Modded First Person View

Post by Teancum »

Commander_Cody771 wrote:Is it possible to make a clone helmet "hud" if your a clone and you turn to the first person view? Like Republic Commando.
Yes, it is, but requires modeling each part and having an extensive knowledge of how .hud files work.
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Re: Modded First Person View

Post by Commander_Cody771 »

What do you mean on modding each part?
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Re: Modded First Person View

Post by RepSharpshooter »

We discussed this on xfire.

1. Make a model of the hud in XSI, export to .msh file
2. Reference this mshfile in the .hud file

use this documentation http://www.gametoast.com/forums/viewtop ... &sk=t&sd=a
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Re: Modded First Person View

Post by Fluffy_the_ic »

Wait, Rep, it's the same for only first person view? Cuz that's what he wants to do.
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Re: Modded First Person View

Post by Teancum »

Commander_Cody771 wrote:What do you mean on modding each part?
M O D E L I N G
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Re: Modded First Person View

Post by RepSharpshooter »

Fluffy_the_ic wrote:Wait, Rep, it's the same for only first person view? Cuz that's what he wants to do.
Yeah I guess you could stick the hud model in front of the first person view mesh for the hands. It'd require a bit more work making sure both the arms and the hud are correct though. Then there's the possibility the hud would move around and clip in the camera.
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