Help writing this tutorial?

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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Delta_57_Dash
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RE: Help writing this tutorial?

Post by Delta_57_Dash »

I have none of em lol... or at least none installed yet.
Bobafett16

Post by Bobafett16 »

u have none of the update's? :?
Delta_57_Dash
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Post by Delta_57_Dash »

uhm... problem... I made some changes to rogue clones, and now every single weapon is 0x NOTHING is localized... it's as if it's not reading the shipped or my core files...
Bobafett16

Post by Bobafett16 »

mm,that's weird.
Bobafett16

Post by Bobafett16 »

starkiller963 wrote:go guys, think how many maps will come, to bad its this late..
what do u mean this late? :?
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Post by Qdin »

I think he means, that he DONT think ANYONW will mod SWBF1 after SWBF2 has been released :o but we will continue the modding :P
Delta_57_Dash
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Post by Delta_57_Dash »

I will mod SWBF 1 until the mod tools for SWBF 2 come out...
Bobafett16

Post by Bobafett16 »

Good,so will i,and after too.
Tyler_Durden

Post by Tyler_Durden »

Well the general feeling is BF2 will not be moddable so if I at least learn to map for this game, then I it will be worth it.
Bobafett16

Post by Bobafett16 »

Tyler_Durden wrote:Well the general feeling is BF2 will not be moddable so if I at least learn to map for this game, then I it will be worth it.
don't know till it's out. only belive half of what u hear :wink:
MasterNoth

Post by MasterNoth »

Ok, sorry for the "quick delay". Had an issue with my guitar amp and had to fix it (darned electronics!)! But, I'm back on course now!

CarbineImpulse: You're absolutely right! But, i am going to start off with a general tutorial which walks in from the beginning and acts like I am working with a bunch of teens from a high school computer science class. I'm not necessarily dumbing it down. Just making it a little easier for people who haven't modded before. I will be working ont hat list you suggest shortly. Writing it out now. Should be back on in an hour or so to post it.

Please, everyone who wishes to help, please put a thinking cap on! You'll all know more about what to write on shortly!
MasterNoth

Post by MasterNoth »

Ok, here is what I had figured out and what I have written (Green = written, red = not written, blue = working on):

Welcome Preface
Tutorial
-- The Beginning
-- A First Look
-- ZeroEdit (The Editor)
-- Beginning to Build

-- Command Posts (Currently working here)
-- ????
-- ????
ZeroEdit
-- Edit Modes
-- A Brief Explanation
-- Height
-- Color
-- Texture
-- Water
-- Foliage
-- Object
-- Path
-- Regions
-- HintNode
-- Barrier
-- Planning
-- Boundary
-- Keyboard Shortcuts
-- ????

Advanced Modding
-- Sides
-- Adding Sides (Simplified and psych0fred's)

-- ????
-- ????

Appendix
-- Shortcuts (Keyboard, Mouse, SPTest, etc.)
-- Appendix A (Additional Info like Adding water(written), custom sides(written), etc.)

I have figured out that the best way to teach noobs is to walk through it step-by-step. That is section 1, Tutorial. I am writing that from scratch and it is best if I keep on with that. (Folks can look over it when I'm done and let me know what they think. Errors, omissions, etc. can be brought to my attention then.)

I need to know what other people think need to be added? And how to break it down more would be good. The stuff that psych0fred and GT have is great, but doesn't seem to be reaching people. That's why I am making this different in it's approach. So, post some comments and suggestions and let me know what you think should be added and how to go about it.

Thanks for everyone who is involved!
Bobafett16

Post by Bobafett16 »

Look's good so far,i was working on a tut for mapping i could give the info to u for this tut tho.
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Post by Rends »

I made already a short localize tutorial:
index.php?name=PNphpBB2&file=viewtopic&t=971
The Sky lua file is also explored here:
index.php?name=PNphpBB2&file=viewtopic&t=236

I suggest to run a search through all stickies here. There are tons of helpfull stuff .
Gynt_Ryles

Post by Gynt_Ryles »

Thank you MasterHoth! I can't even texture.
Bobafett16

Post by Bobafett16 »

i have some tut's on mapping and stuff i was going to releas,but if masterhoth is going to make some tut's im not sure if i will,i will have to see.
MasterNoth

Post by MasterNoth »

Anything and everything can and will help! Whether it be something that can add to the tutorial I write, or something by itself. It will help. Not even I know everything about this game! I still have to ask (sometimes noobish) questions about certain things! So, anything can help.

Thanks Rends! I will be including those.

Bobafett16: Anything you can provide will work. Just let me know where to pick it up.
PaNzErgsp

RE: Help writing this tutorial?

Post by PaNzErgsp »

If you look in the documentation that comes with the mod tools, everything that you have in your tutorial will be there. I don't know if you are making it into an easier to understand format or you didn't know.
MasterNoth

Post by MasterNoth »

Yep, easier. Not that it wasn't easy already. It's just two things:

-- The info is scattered all over god's creations, and
-- Some of the info, although good, lacks a certain panache and/or ability to speak to the common man.

My main hope is that we make it easier for people to mod, that's all. I would like to see people making maps from every corner of the Earth! Imagine if we could be inundated with a variety of good maps!

Thanks psych0fred! There are several ideas and items from you that are included in the tutorial. Full credits given.
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