Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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DeathRow
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by DeathRow » Fri Jun 16, 2006 8:47 pm
Either do I. He is just making a awesome map
Protector_Pulch
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by Protector_Pulch » Sat Jun 17, 2006 12:50 am
The death star's textures a some kind of "pixeled". They are maybe in a bad resolution.
I recommend using a "Sharpening" tool.
DeathRow
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by DeathRow » Sat Jun 17, 2006 12:52 am
Yes, I also noticed that.. It makes the DD2 look very "weird"
JabbaLovesLava
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by JabbaLovesLava » Sat Jun 17, 2006 1:53 am
11of3 wrote:
Hmmm, hope you dont mind me saying this, but the yellow things that you use to get on the fighter sucks. May I recommend using this texture? ->
11of3
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by 11of3 » Sat Jun 17, 2006 5:34 am
the Death Star II is a problem for me.All I have done is resze the sphere object I used for my first map,however the size I have had to make it for this map comes at a price-the textures.If anyone out there has a Death Star II model that cpuld be resized,I would be more than happy to try it in this map.As for the objects I have used in the hanger,I throught the yellow coloured worked better than the original texture but will try the other one later to see how it works.
Yocki
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by Yocki » Sat Jun 17, 2006 9:11 pm
I know you said that this map will take a while to be finished, but at least could you post a link to an ALPHA version?
yankeefan05
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by yankeefan05 » Sat Jun 17, 2006 9:30 pm
I would like JabbaLovesLava's skin. It looks better.
DeathRow
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by DeathRow » Sat Jun 17, 2006 9:33 pm
Yocki, I think it is better to get a FULL version done. Releasing an ALPHA would make 11of3 have to keep coming back and posting more versions. With one full version it is alot easier.
Gogie
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by Gogie » Sat Jun 17, 2006 9:40 pm
I think that either texture would look good on them however they should actually modifie one or the other to look more like the actual hangar holds
JabbaLovesLava
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by JabbaLovesLava » Fri Jun 23, 2006 12:12 am
Well, I had forgotten about this thread, but this is what the yellow thing should look like with the skin i posted:
AlPhA29
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by AlPhA29 » Fri Jun 23, 2006 12:47 am
wow looks good with the new skin on
Blackdutchie
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by Blackdutchie » Fri Jun 23, 2006 6:01 am
:O much better then the stuped yellow thing i always hated those
Aksel3
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by Aksel3 » Sat Jun 24, 2006 2:56 pm
Yeah, Jabbas model looks awesome compared to those yellow thingys
JabbaLovesLava
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by JabbaLovesLava » Sat Jun 24, 2006 4:58 pm
Its not my model. It just the texture it should use (if im not mistaken)
Silent_Decimator
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by Silent_Decimator » Sat Jun 24, 2006 6:06 pm
hmmm... i still have an allergical reaction towards the nebulon b frigate...
but the rest of this map rocks, looking forward to see this finished
deathstar 2 model and texture looks quite good, free for improvements, but good like it is. keep up the good work.
Rockwind
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by Rockwind » Sun Jun 25, 2006 10:20 am
Looks good. I can't wait for any battle over endor maps. So could u make it so the deathstar actully blows up.
Chamboozer
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by Chamboozer » Sun Jun 25, 2006 1:50 pm
i doubt he could do that, but it may be possible.... on the other hand, is that the polis massa hangar?
EJMM
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by EJMM » Sun Jun 25, 2006 2:24 pm
Hey 11of3, do you have some new screenshots of the map's new things?
ChickenWalker
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by ChickenWalker » Sun Jun 25, 2006 4:09 pm
A destroyable Death Star would be cool but its probably impossible
but it still is a nice map from what I've seen
Sniper_eye
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by Sniper_eye » Sun Jun 25, 2006 4:18 pm
who said it wasnt possible? Sure, maybe it would take a while to destroy a star destroyer (since the star destroyer regains 30000 health everytime u hit it) but still it's possible with a star destroyer, and if the death star is like the star destroyer, it still is possible to destoy it